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Professional Game Master

7 Reviews

Game Designer

Player for
5 years
GM for
5 years
Hosted over
80 games

About me

Hello! Welcome to the beginning of a chapter. I'm excited to have our paths converge! I can't wait to see the stories we'll tell together. I'm relatively new to the ttrpg scene, but after my first D&D experience in 2018, I dove headfirst into the whole thing by creating The Multiverse of Aether, a homebrew multiverse setting and campaign. I've been a professional GM for nearly 2 years now and have run hundreds of sessions in that role. Start Playing is the next step in the journey. My experience with studying music and with learning about the world beyond myself has given me a unique perspective that helps me explore difficult concepts and scenarios with grace and awareness. As a result, the stories we tell have depth to them, and the impact we have in the game carries over into our normal lives as well. And it only gets better from here. I look forward to meeting you!

GM style

tldr; my job is to find a way to make your ideas happen, not to explain why they can't. I first had a bio I wrote myself here, but since my perspective is limited, here are some things my players have pointed out: I have a gentle and calming approach to introducing players to my games. My emphasis on player autonomy and respect helps them easily feel comfortable and heard. I make sure the players can be creative and feel powerful while having fun. I give equal attention to each player to make sure they all have the opportunity to enjoy the game how they want to. I work with everyone to resolve any problems that may arise, making sure the solution benefits all players. The NPCs I present feel alive and diverse. My narrative descriptions are excellent, and the worlds I create are engaging and beautiful. My dedication to the games ensures we meet regularly and always have a good time! Overall, if you're not having fun, I'm not having fun. We're in this together, and I'll do everything I can for you to have a rewarding experience. And for more gameplay specific details... I really enjoy RP, and the combat encounters I design typically have a narrative importance to them. I work to make everything as easy and fun as it can be while still presenting a challenge. I'm always looking for ways to improve as well, so I listen to my players and work to make their ideas a reality. My intent is to make a space where everyone feels comfortable being themselves. Our games aren't always fast-paced, socially demanding experiences. The players have time to think and to really explore the world and their characters. The vibe works well when you're looking for something relatively relaxing without losing moments of high energy. We definitely still get intense and experience epic and profound moments.


Player reviews (7)

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