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CypisGM

he/him

5.0

(7)

Timezone

Europe/sarajevo

Language

English
Polish

Identity

Streamer
Podcaster
LGBTQ+
Queer
Neurodivergent
Voice Actor
Multi-lingual

About CypisGM

There is no better way to experience a narrative, than by the way of collaborative storytelling. I've been introduced into the world of TTRPG some 10 years ago, and I can't imagine my life without it ever since. After some on-and-off campaigns I took the reigns as a DM for the first time 7 years ago - and those 7 years have been filled to the brim with one-shot campaigns, long-form narratives, spanning wolds, systems, tables... Collaborative Storytelling is, for me, the highest performative artform and an amazing creative output. I love building worlds and crafting stories by joined creativity, as a GM with my players, or collaboratively as a storyteller. I just cannot wait for what another adventure has in store! When it comes to GMing I always emphasise the vision of those I'm fortunate enough to play with, and build the narrative around the player character's stories, backstories and the player's vision. My first priority is to create a safe and welcoming space, so that everyone feels included in the story that we create, in a safe and satisfactory way. We lay the ground rules and priorities together, ensure everybody's safety and comfort, and within those margins create a story that we really want to experience. I firmly believe that TTRPG's are for everyone and anyone, no matter who or how you are - and it's also a place that you can be anybody you want to be, in any way that you wish! There are no boundaries, there is only potential. Let us craft a story together, and see where it takes us!

At a glance

2 years on StartPlaying

1 games hosted

Highly rated for: Inclusive, Creativity, Voices

Featured Prompts

I became a GM because

I love it. I'm not a religious or pious person, but if I had to tell you what's my calling in this world - is to be a GM. I love it with every fiber of my being, I never have enough of stories and worlds I can not only craft, but see come alive in fornt of my eyes, and most of all - share this joy.

My favorite shows/movies are

Oh there's a lot to choose from. I love to immerse myself in the stories I'm experiencing, I want them to take me on a ride. To point out some that gripped me: I'm a full-time LOTR lover, a Kurosawa enjoyer, Marvel nerd, I also adore all things created by Stephen Knight -Peaky Blinders, 1000 punches

My favorite system of all Time is

Legend of the Five Rings! It's also the one I despise the most... a love-hate relationship of passion, constantly challenging me and breeding new ideas. No other world has taught me so much about homebrew and building oyur own campaign lore!

How CypisGM runs games

I want to tell a story WITH my players, and ABOUT my player's characters. The collaborative aspect of play is of the utmost importance for me. I want to run games dictated by players needs, wants, and ambition, and their character's story. PC's are the main protagonists! And I want to run my games with that in mind. When it comes to the technical aspects of play - I tend to focus more on the theater of the mind, on emotion and impression, I absolutely love doing voices (I'm a voice actor apart from being a GM), and will always use a curated soundtrack for our games. I have a lot of RPG playlists, best believe! Do not take me for one shying away from crunch and combat - I've been running L5R throughout its many editions, and this system is all crunch. So if you're down to hack away at numbers during an encounter, I'm down. I'm a technical and crunchy GM, up to the point where my table prefers to not bother with technicalities. Whether you'd like to play some emotional teen drama, a witty comedy sitcom, or an intense gritty dungeon crawl - as long as that's what you want to play, I'm down for it! Whether a challange is what you seek, or a warm and lightearted experience, or anything in between, as long as you're ready to tell the story or your character with me - we're going to have some bloody great time together.

Featured Prompts

My favorite trope is...

Characters with strongly aligned morals (whether they are good or bad aligned) that are broken by the narrative, and forced to reconcile with their worldview. How long will a white knight keep their cloth clean? How much pain can a villain inflict on those close to them?

Rules are...

A great framework to play within and break its bounds

When it comes to voices

I love it, sometimes maybe too much... Is it normal to spend a week before a session talking to my so with other versions of a specific character voice, rehearsing a monologue? Well, for me it is, ok?

CypisGM's ideal table

"yes, and" is probably an over-used phrase, and may be a red flag to some, but it's the easiest way to answer this question. For me, both as a player and a GM, the story we're telling is a priority. If it calls for bending the rules, for unexpected hardship, or pust our characters in peril, maybe in situations they did not expect - it calls for it, and I abide. I love playing with folks of the same mindset, players not afraid to hurl their character for certain death to create a memorable moment. If you're a player that would forefit their last heroic round before perishing to kiss their campaign-long situationship - I love you already.

Featured Prompts

If you're into ___, you're going to love my table

Taking your character to their limit, drama, kissing, and bitter-sweet storylines... can we be friends?

I love it when a player

Is not afraid to make bold choices for their character - from PC creation to roleplay. Choices that some would call suboptimal, choices that are outstanding, subvert expectations and tropes. Give me more!

I think it's a red flag when players...

Are pulling out of the action to argue above-table about other player's actions and decisions. These are roleplaying games for a reason, and for me, conflicts and misunderstandings should be resolved within the story, not outside of it. (Within table safety rules, of course)

CypisGM's Preferences

Systems

Dungeons & Dragons 5e
Call of Cthulhu
Shadow of the Demon Lord
Legend of the Five Rings 5th Edition
Blades in the Dark
The Witcher TTRPG
KULT
Fabula Ultima
Legend of the Five Rings 4th Edition
Daggerheart

Game style

Roleplay Heavy

Theater of the Mind

Rule of Cool (RoC)

Sandbox / Open World

Realm Building

Social