TypeWriter
n/a
Timezone
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Identity
About TypeWriter
I'm a player of dnd who tries to think of the big picture in a fight and plan ahead of what my group will do and can do and i would love to get into the world were in as well, to be a person in the game instead of simply a player and i can do this by trying my hand at being the GM.
At a glance
1 year on StartPlaying
Featured Prompts
I became a GM because
I find most GMs lacking and i understand why they are, there's not benefit to really getting into a game if most people just want a prefab, by the book, by the rules experience and don't perfer to go off the beaten path. I choose to take the route that shows what i perfer in a GM.
How TypeWriter runs games
My style focuses on letting you see the world that your in, making choices you perfer to make, not railroading you to do a quest but when things seem like they are boring giving you a way back to the generally main objective if you want but also having other objectives along the way you can persue as well. I do not like the idea of "you are the hero, go slay the boss", i perfer "you are a character in the world, survive and through your actions you may find glory, you may find tragedy, you may find fellowship or you may find satifaction doing anything else as your action may or may not change the course of the world depending on what you choose to do".
Featured Prompts
I deal with rules issues by...
Judging if the rule make sense or not and if not following that rule will make the game experience better or is it better to stick to whats established. A example is the spell catnap, it is a utterly useless spell that in my game i would allow you to either erase the "willing" part or extend to 8h.
TypeWriter's ideal table
I do not care for teh new age of players due to them imo acting like spoiled childern. I perfer adults that can put the world outside the game to the side because light small talk and play the game without making issues for anyone playing. When you come to my virtue table i expect you to play the game, don't cause issues between other players and not just soullessly do the core fuctions of your character but care about what your character needs to deal with.
Featured Prompts
I love it when a player
Thinks of a creative solution to a problem.
TypeWriter's Preferences
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