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Charlie

he/him

5.0

(29)

Timezone

America/chicago

About Charlie

I have been a story teller ever since I was a child. Weaving and crafting adventures has become an unconscious habit for most of my life, and when I discovered Dungeons and Dragons it was as if I had prepared my whole life for this game. My first character was a Tiefling Bard/Barbarian who fought a dullahan, plundered White Plume Mountain, and fought valiantly against an evil sorcerous before he was struck down by a powerful spell. I have been a Dungeon Master for eight years, and it has become my greatest joy in life. I am not a combative DM, and I have a tendency to lean towards the rule of cool. My role as the DM is to tell YOUR story, not mine. I will provide you with plot hooks and ways to move about the world, but it is your world to do with as you wish. D&D is a wonderful game, and it has an incredible community. I believe that everyone has a right to sit at the table and feel safe while enjoying a story of their own making. If that appeals to you, let's have some fun!

At a glance

3 years on StartPlaying

369 games hosted

Highly rated for: Creativity, Storytelling, Inclusive

Featured Prompts

I became a GM because

I love telling stories and seeing how players can create their own legend.

My favorite shows/movies are

Tower of Druaga Beck (Mongolian Chop Squad) Gurren Lagann

When I'm not running games I'm...

I like to play Monster Hunter and spend time with my family.

How Charlie runs games

I am a storyteller first and foremost. I use a fair amount of music and sound effects to create tone setting ambiance, and I try to give each NPC a unique voice (though my voice acting is rather limited). Weaving your characters into the story I'm narrating is a priority so that you feel like you belong in the world, or don't in cases where you are not a native to the land. In terms of gameplay, I am a player advocate and one of my favorite things about D&D is player creativity. It is a welcome challenge to find a way to make your craziest ideas work, and rewarding beyond words when they do.

Featured Prompts

I prep by

creating an outline of where I want to be by the end of the session and provide for an encounter here and there. Ultimately, the players decide where the adventure goes, and I cannot possibly prepare for every outcome that could potentially happen.

Rules are...

just a framework to provide structure to a setting. They are to be used and ignored whenever applicable. Players should have the freedom to do crazy things, even if the rules do not allow it.

When it comes to voices

I try my very best to give every NPC a unique voice.

Charlie's ideal table

My table is a very relaxed place where the rules are just suggestions, and the players are free to become whatever kind of hero they want to be. Rules Lawyers will have a hard time with my rulings, and combative players have no place here.

Featured Prompts

I am for a vibe that's...

fun seeking and cooperatively minded.

I love it when a player

creates ties to the world that I have provided.

I think it's a red flag when players...

are the type of people who cannot share the spotlight or try to tell other players how to play their characters.

Charlie's Preferences

Game Mechanics

Game style

Roleplay Heavy

Dungeon Crawl

Combat Lite

Puzzle / Mystery Focused

Realm Building

Social

Charlie's games