I'm a second generation game master. I have run games in person, on zoom and at small conventions all over the east coast. Most of my experience is in indie games but will run COC and other TRPGS as well. My games are character focused with high emphasis on player interaction and fun rather than combat. I attempt to find solid middle ground between the rules that I'm running and story we are telling together. Games are usually home brew or I use existing modules with a few changes made to throw off people. My goal is to make sure everyone has a good time.
My GM style is player interaction focused, while I'm capable of number crunching moments that's not the ideal style for my games. The characters are the focus, the good and the bad it's what brings meaning to the story. I react to what the players give me and build the world around them. Instead of focusing on world maps, I spend a lot more time on people they meet along the way. So if you enjoy a more flexible atmosphere for a game then I am the GM for you.
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