Cost Per Player
$25.00
5.0
(17)
1 year on StartPlaying
52 games hosted
Highly rated for: Storytelling, Inclusive, Creativity
Average response time: 1 hour
Response rate: 100%
About me
Hey there! I'm Ben and I'm a TTRPG Gamemaster based in Denmark, but running games for an ever-growing group of lovely people from around the world! I've found that my interests in creating worlds and telling stories have translated very nicely into being a Dungeon Master; Embodying NPCs, thinking on the fly when players catch me off-guard, and tying it all together with music, character art, and scene-art are examples of some of the things I enjoy the most about GM'ing.
GM Style
Discord is at the home of my campaigns and we'll be using it for the planning, discussing and voicechat for the games. Our virtual tabletop, FoundryVTT, will be used for character sheets, battlemaps, dice rolling and video. Generally, my games follow a flexible 60/40 split in terms of roleplay and combat. I tend to stray away from arbitrary combat encounters without any stakes or plot. This means that combat can be more uncommon, but all the more interesting when it comes. While rules are important in DnD, They are there to facilitate the game and allow us to have fun, not prevent us. Therefore, if your character has an idea for something unique that doesn't completely align with the rules, i often feel it's worth exploring. I use the official TTRPG-system as a baseline, but I'm always willing to consider using homebrew or third-party material once I've had a chance to evaluate and endorse it, as long as it enhances everyone's experience playing the game. ----------------------------------------------------------------- Notice: On May 3rd 2024, SPG instituted the 5 star rating system from a binary thumbs up/down system. All thumbs up ratings were given 5 stars and thumbs down 3 stars. Please take this into account when choosing a GM. A 5 star rating is simply the default baseline value applied for the transition and is not a true measurable rating of that particular GM until more post-switch rating evaluations are accumulated by that particular GM.
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