GM Becky
they/them
5.0
(5)
Timezone
Language
Identity
About GM Becky
Hi, I’m Becky! I’m a queer working parent, a homeschool mom, a full-time software team leader, a writer, and a sometimes-baker of sourdough bread. In other words, I thrive on flexibility, creativity, and making something great out of chaos! I’m a longtime tabletop game player who moved into GMing for the same reason many GMs do: a table of excited players needed someone to run their game, so I stepped up to meet the need. After running one-shots for my family and paid games here on StartPlaying, I’m hooked on that behind-the-screen life! I’m excited to keep facilitating stories and helping my players make amazing memories together. In all areas of my life, my philosophy is the same: 💖 meet people where they are; 💖 create a welcoming space to help new folks learn; 💖 be open to feedback; 💖 treat everyone with respect; and, 💖 make sure each person is included. My tables are beginner-friendly and welcoming to LGBTQA+, BIPOC, and disabled players. I am continuously learning better ways to make my games as accessible as possible. 🐌 Rad Snail Storyworks is my little corner of the creative multiverse. No matter who you are or how long you have (or haven’t!) played TTRPGs, you’re welcome here. Let’s go adventuring together! 🎲 Current Games: Planescape, Turn of Fortune's Wheel: https://startplaying.games/adventure/cmmrq3dn40023la04x7vrzuj7
At a glance
2 years on StartPlaying
11 games hosted
Highly rated for: Creativity, Inclusive, Rule of Cool
$25 per session
Featured Prompts
I got started GMing...
...because of that age-old dilemma: we want to play D&D but we don't have a DM! :) Leading teams and facilitating a collaborative group effort is a role that seems to find me wherever I go, and gaming is no different!
When I'm not running games I'm...
When I'm not playing games, I'm homeschooling my kiddo, making art, parenting a Great Dane who believes he is a lapdog, and looking forward to my next trip to the bakery for a fresh croissant.
How GM Becky runs games
At the table, my role is: 🟣 To ensure that table culture is safe and supportive for all, with clear boundaries and communication; 🟣 To make “toys” for my players to interact with: NPCs, encounters, puzzles, and plot-drivers; 🟣 To facilitate interactions that enable my players to make decision to move their story forward; 🟣 To roll with the surprises my players give me and make the most of them to create a unique adventuring experience; and, 🟣 To have fun alongside my players! My style is designed around a flexible structure that allows for open-ended decision-making. I believe the story and adventure belongs to you, the player, with my expert guidance along the way to help you achieve the outcome you’re looking for. Here’s what to expect in my games: 0️⃣ Strong Session Zeros Session 0 is the most important session of the entire campaign. I use a time-tested structure and communication model that helps establish a healthy table culture from day one. 🎲 Fair Play I don’t fudge dice, and I prefer to keep my rolls visible as much as possible. Your victories are all yours. When you beat my big bad, I’ll celebrate with you! ⭐️ Both RAW (rules as written) and ROC (rule of cool) I lean on the rules to build an effective container for the story, but I’m open to a ROC ruling for a creative solution if it will make for a great addition to the story for all players. Game rules are meant to facilitate the fun, but they can also be bent for the good of the adventure!
GM Becky's ideal table
Featured Prompts
I love it when a player
surprises me with an unexpected solution, or a role-play moment that delves into their character's backstory. I love setting up scenes and making plans, but I love having my plans foiled by creative players even more. It's really special when a party brainstorms together and their solution works!
I think metagaming...
gets way more attention than it needs to. If you want to look stuff up, look it up. Spoiling the story arc for yourself is kindof on you. Don't spoil it for the rest of the party. I tend to modify monsters and plot points anyway to suit the players' story, so metagaming at my tables has limited use.
My table is not the place for...
rules lawyering, arguing with the GM or other players, or generally showing up in a pushy, demanding, or spotlight-hogging way. I offer many opportunities for feedback (which I take very seriously), and I welcome private communication any time to talk through disagreements, questions, or concerns.
GM Becky's Preferences
Systems
Themes
Game style
Theater of the Mind
Rule of Cool (RoC)
Sandbox / Open World
Hexcrawl / Exploration
Puzzle / Mystery Focused