Auditor Snook
he/him
5.0
(16)
Timezone
Language
Identity
About Auditor Snook
🖐🏼 Greetings and salutations! I am the honorable Auditor Snook. I have been sent here to accompany you through the infinite cosmos of fantasy and fiction! 🎲 I am a lifelong adventurer, storyteller, and your next favorite Dungeon Master! With over 20 years of tabletop and gaming experience (dating back to my childhood days of HEROQUEST, D&D, and classic video games 👾), I specialize in creating worlds where imagination and cooperation take the lead. Whether you’re a seasoned player or brand new to the table, I love guiding groups through the magic of roleplay - be it epic long-form campaigns full of drama and discovery 🎭, or quick, action-packed one-shots perfect for pick-up groups ⚔️. I’m especially passionate about on-boarding new players, making the rules easy to learn and the experience welcoming for all. I’m currently running a Neverwinter campaign on Tuesday nights and opening a second table on Thursday nights for players ready to step into the same living world. My games focus on storytelling, cinematic combat, meaningful choices, and giving players the chance to truly inhabit their heroes. In the shadows of Neverwinter, every decision matters and every character has a place in the story. This is a campaign that grows from what the players bring to the table. If you’re looking for a campaign where your actions shape the world and the story keeps unfolding week after week, there’s always room for another hero. 🐉✨ 📖You can also find my book here: https://www.amazon.com/dp/B0FPQ6J2QG
At a glance
3 years on StartPlaying
43 games hosted
Highly rated for: Creativity, Storytelling, Inclusive
Average response time: Under 1 hour
Response rate: 100%
Featured Prompts
I became a GM because
I wanted to set the scene to be epic heroes. I really don't mind being a GM since I tend to have a good grasp on dice math/probability and can think on my feet.
I got started GMing...
by being the Forever DM™️ because I was always trying to convince people to play.
My favorite books are
(currently) Dostoevsky's "Notes from Underground" and The Legend of Drizzt series. (of all time) Drew Karpyshyn's "Darth Bane" trilogy
How Auditor Snook runs games
I thrive on variety when it comes to TTRPGs - whether it’s weaving a tense murder mystery 🔎, guiding players through intrigue and politics 🏰, or diving into classic hack n’ slash dungeon crawls ⚔️. My style is flexible and adapts to the group at hand, ensuring that every table finds the right balance of drama, challenge, and fun. Much of my experience comes from open play and playtest environments, so my GMing leans toward inclusive, action-packed remote experiences where everyone at the table gets a spotlight moment. Having been a “theater kid” in high school, you can expect immersive storytelling, collaborative worldbuilding, and a welcoming space for both seasoned adventurers and brand-new players. 🌟 Favored Campaigns & Settings 🚀 ~Spelljammer 🧝🏽♀️ ~Forgotten Realms / Sword Coast 🌌 ~Planescape 🦇 ~Ravenloft 🔮 ~Homebrew & Community Content 📜 Relevant Experience >Conventions 🏢 Origins Game Fair Jordan Con Dragon Con FLGS Cons Mistfest (Indie) >Community Play 🧙♂️ Adventurers League The Land Roleplaying System >Game Playtest 👨💻 The Land Roleplaying System Dungeons & Dragons Next (5e) Star Trek Adventures Fabula Ultima Strongholds & Followers
Featured Prompts
Rules are...
standard, but I reserve the right to bend them for the game. Sometimes, it is ok to say "Sure" and roll with it.
When it comes to voices
I know I'm not the best. I have a few that are usually found humorous or endearing, but it is not my strongest part of DMing.
Auditor Snook's ideal table
I tend to run a relaxed table. I do not get hung up on rules often, but when it does come into question, I encourage everyone to learn with me. Often, I will allow "Rule of Cool" but not every time. I allow it when dramatically appropriate. Usually, I will end up with a role-play and combat centric game.
Auditor Snook's Preferences
Systems
Platforms
Game Mechanics
Game style
Dungeon Crawl
Rule of Cool (RoC)
Organized Play
Sandbox / Open World
Hexcrawl / Exploration