GM from Melbourne Australia. Old School. Young at Heart. Creator of the "Age of Adventure One-Page RPG".
I like to keep it simple with basic character stats and light game mechanics. Oh, and a cool adventure. I am a more traditional GM in the sense that I will describe the scene and then let player actions and the dice rolls decide the outcome! And I try and do my best to ensure everyone gets equal game time, so that we all have a satisfying gaming experience.
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