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Cost Per Player

$5.00
P.C.
Published Writer
Game Designer

2 years on StartPlaying

About me

I started playing AD&D in 1984 with my dad and his friends. As a teen, I played constantly. I launched my D20 publishing company in 2002 and have since written more than 80 top-selling titles on DriveTruRPG. What You Can Expect: *A fast-paced game with plenty of skill challenges and interesting combat scenarios. *Difficult situations that can be overcome with luck, skill, and bravery. *Mature elements and themes.

GM Style

I am more of a narrator than an actor. My favorite aspects of the game are the tactics, problem solving, and story telling. So my games are heavy with those features. I also like the game to move along quickly. I try to avoid things that slow the game down, like looking up rules or spending a long time describing every detail. If I don't know the rule off the top of my head, we will make a call and keep going rather than stop the game to look something up. I'll describe the details that matter, but I'll gloss over things that don't. Every attack does not need a vivid description. I also try to be as prepared as possible, so the game runs as smoothly as possible.

Game platforms used
Social
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