Cost Per Player
$28.00
DM Raven (he/him)
5.0
(9)
3 years on StartPlaying
4 games hosted
Highly rated for: Creativity, Knows the Rules, Storytelling
About me
I'm a professional DM with over 30 years of experience running games from my homebrew world, "The World of Gaian." The world itself is about 20 years old (real time) and I’ve been running games professionally in it for over three years. In addition to this, I’ve worked in game design for several video game studios and even worked at Wizards of the Coast on several D&D projects. I love storytelling and game design, often trying to come up with new and unique mechanics to make the games I’m running more enjoyable and immersive. I find the best games are the ones where these aspects are both utilized to their fullest. My philosophy towards game design is to create challenging but enjoyable experiences where players can express themselves but still be constrained by the dangers of an immersive world. I believe in not just empowering individuals, but encouraging teamwork where skills are combined to creatively overcome challenges. I believe a good D&D game is facilitated best through teamwork and friendship, employing skills that can often carry over into the real world. At the end of the day, my job is to provide a fun experience for each player and the table as a whole. Suspension of disbelief is important to me, so I'm constantly trying to balance a believable world with fun gameplay. I want my players to feel immersed by the world and their RP, but I also want them to feel challenged by the gameplay aspects. When designing, I'm constantly balancing these factors against one another to try to create an immersive, challenging experience that players will enjoy in the moment and talk about later. I believe that a group's actions and choices should matter in the world. Therefore, I allow players to determine how a story plays out based on their decisions throughout the story. That's why each alternate reality of Gaian is far different from all the others because each group shapes their world differently depending on the decisions they've made throughout the story.
GM Style
I like to define my style as “structured sandbox.” I have events taking place in the world which I insert players into to see how they change things. I don't believe in creating set solutions to obstacles, rather, I create the obstacles and let players approach them using their skills and abilities. Part of the challenge of D&D is problem-solving using resources, skills, and creativity to find effective solutions to problems. I also try my best to work with the players to incorporate backstory and ideas into an ever-changing and growing world. I find I have the most success when players feel an investment in the world and what's happening.
Games played
Game platforms used
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