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Cost Per Player

$20.00
Panzer GM

Panzer GM (he/him)

5.0

(5)

Voice Actor
Game Designer
Multi-lingual

3 years on StartPlaying

9 games hosted

Highly rated for: Storytelling, Creativity, Sets the Mood

Average response time: 15 hours

Response rate: 100%

About me

Greetings and salutations everyone! I have been interested in D&D almost my entire life even if I didn't realise I was doing just that. Since I was very young I used to create this fantastical stories in my head and play in them in my imagination. Later in my years decided to give it a shot at writting those adventures I used to go in my mind and put in pen and paper. That led me on an incredible journey of discovering Roleplay as a whole new world and what it had to offer. From there I discored Dungeons and Dragons that facilitated bringing to reality my worlds and adventures that I used to create. After years of reading through books and creating my own adventures, found that I could play online with people all over the world and with COVID hitting hard and locking us all in in our houses, I gave online DND a go and fell even more in love with it! Accompany me in a journey where I want to facilitate you be the best version of your character and bring their full potential to reality! I love Roleplay and bringing live to the worlds my players are, so they have this sensation they are living there instead of being a frozen world that only activates when they are present at a location. Combat in D&D can be very grindy I love it and have found ways to make it more fun and itneractive with epic descriptions of your characters slaying mythical beasts or saving the day (or destroying it if that's what the campaign is aiming at :) ). Come and join me in an incredible adventure beyond reality where I have been GMing professional a little over 2 years now, but been preparing for this job my whole life.

GM Style

My GM style is very consistent and goes around this topics: - Roleplay: I love RP and what it brings to the table. Having heavy deep conversations between players or with an NPC of mine around a campfire while camping in the wilderness going to the next objective. I love to do voices for different NPCs and while I'm still improving my voice acting skills, I am quite proud of the range of variety I can bring to the table. For even more immersion I have a paid premium voice changer for those intelligent and capable of speech monsters that have no humanoid sounding voices. - Backstories: backstories always play a big important role in my games, regardless of it being a homebrew game or a module. I focus a lot on players backstories to make them feel part of the world they are playing in, actions from their past can come up in the present for good or for worse. NPCs do have their own backstories and a reason why they behave like that and playing to that backstory and being able to reveal to the players giving them more emotional leverage on wether to like them or not is a great tool that I like to use in my games to make my players more invested in what they are playing and help the NPCs make they seem less NPC and more like other people. Combat: I love also combat, been told I'm more on the more difficult but rewarding side of the spectrum of how combat is run in D&D. I dont like stale grindy combat so I always try to make it as dynamic and epic as possible narrating moves and what is happening in the combat while leaving space for players to explain if they so wish what type of epic moment their character is having in combat, or how their spells look like different from other casters, etc... Exploration: I always try my best to give ample and good descriptions of the area my players are going through. The smell of recently baked bread as they wake up from the room at the inn they are staying from the bakery next door. The town crier passing through the street while they have their window open from sleeping during the night because it's getting a little bit hot already as we are marching towards the summer days, a gentle breeze and the sound of birds chirping on the outside, or the ferocious roar of a volcano erupting in a massive explosion, the smell of sulfur and acid permeating the air making it hard to breathe in this region, the sweat dropping down your forehead from the heat of molten lava cascading through the side of the erupting volcano destroying everything on its way as the sky turns orange and grey from the lava and ashes coming out of it's gargantuan maw. All of these and much more you can find in my games to overall make your experience the best possible at my table. One thing I would like to mention is that while I allow PVP in my groups, I use the victim system which unless both parties agree to it and is always in good spirits and never OOC, the PVP isn't happening. I don't like drama in my IRL, so I don't like it either in my hobby and your hobby which is playing TTRPGs, so I don't tolerate drama at my table, if someone is bothering you at my table, pelase reach out to me in private and I will fix it immediately.

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