Your first D&D Campaign, The Lost Mines

Dungeons & Dragons 5e on Roll20

Dungeons & Dragons 5e


About the adventure

This is the introductory campaign for Wizards of The Coast Dungeons and Dragons. For first timers or veterans, this is a great campaign to get started in the Tabletop Roleplay Game hobby!

Professional Game Master


1 Review

10 years as a TTRPG player

0 years as a Game Master

15 games hosted

Brings I have electric copies of pretty much all the books as well as the Roll20 modules for both The Lost Mines and Tales of The Old Margreve from Kobold. I also have copies of Lancer, Blades in the Dark and many other 1 shot TTRPG's. to the table

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Additional Details

How to prepare

Download and read through the Basic Rules which can be acquired here: They will also have to have Skype and register on Roll20. Otherwise they should be okay.

What I provide

I have all the maps and tokens needed to run the game.

Gameplay details

This will be a fairly forgiving play-through of this campaign with the intention of helping beginners learn the ins and outs of 5e D&D. As you learn though I will slowly ease off the coaching and training wheels to help you and your group grow into D&D veterans as quick as I can!

Content warnings


Safety tools used


Players can expect

  • Combat/Tactics: Medium
  • Roleplay: Medium
  • Puzzles: Low
  • Experience Level: None

Player reviews (1)

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Your first D&D Campaign, The Lost Mines

1 Review

Price per player-session
You will be charged when a session starts


  • Duration: 2 to 3 hours
  • Number of players: 2 to 6 players
  • Experience required: None
  • Glowing demon knight leading an army of undead

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