Your first D&D Campaign, The Lost Mines

1 Review

Your first D&D Campaign, The Lost Mines

Dungeons & Dragons 5e on Roll20

Price per player-session
You will be charged when a session starts


  • Duration: 2 to 3 hours
  • Number of players: 2 to 6 players
  • Experience required: None
  • Price per player-session

    About the adventure

    This is the introductory campaign for Wizards of The Coast Dungeons and Dragons. For first timers or veterans, this is a great campaign to get started in the Tabletop Roleplay Game hobby!

    Professional Game Master


    1 Review

    10 years as a TTRPG player

    0 years as a Game Master

    15 games hosted

    Brings I have electric copies of pretty much all the books as well as the Roll20 modules for both The Lost Mines and Tales of The Old Margreve from Kobold. I also have copies of Lancer, Blades in the Dark and many other 1 shot TTRPG's. to the table

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    Additional Details

    How to prepare

    Download and read through the Basic Rules which can be acquired here: They will also have to have Skype and register on Roll20. Otherwise they should be okay.

    What I provide

    I have all the maps and tokens needed to run the game.

    Gameplay details

    This will be a fairly forgiving play-through of this campaign with the intention of helping beginners learn the ins and outs of 5e D&D. As you learn though I will slowly ease off the coaching and training wheels to help you and your group grow into D&D veterans as quick as I can!

    Safety tools used

      Players can expect

      • Combat/Tactics: Medium
      • Roleplay: Medium
      • Puzzles: Low
      • Experience Level: None

      Player reviews (1)

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