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WoW Ragefire Chasm One-Shot

WoW Ragefire Chasm One-Shot

Dungeons & Dragons 5e on Discord, Zoom, Theater of the Mind

Price per player-session
You will be charged when a session starts


  • Duration: 3 to 5 hours
  • Number of players: 2 to 6 players
  • Experience required: None
  • Price per player-session

    About the adventure

    Dungeon crawl based on a dungeon in a very popular MMORPG you may have heard of. This is my first foray into DMing and I felt it would be smart to do something I'm familiar with. I have probably a DECADE or more of WoW experience under my belt so...yeah. Familiarity is good :D Join for free. Tip if you had a good time. Feedback HIGHLY appreciated. You're a fresh adventurer in the World of Azeroth. You're looking to test your mettle, get into a little danger, and join a few others to fight monsters, help those inside the dungeon, and make the area safer for exploration. You've accepted a "Call to Arms" to Ragefire Chasm, deep within the Orc City of Orgrimmar. Players will get to decide how they arrive and whether or not there's some RP while spending gold to gear up for the task at hand The setting is the Orc city of Orgrimmar and a vast underground cavern with flowing lava. You'll face enemies appropriate for such a setting. I'd very much enjoy feedback from players. Also might be tweaking difficulties on the fly because I'm not sure yet how strong enemies should be.

    Professional Game Master


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    Riley profile

    Additional Details

    How to prepare

    PC and/or access to Discord. Having a level 3 created would be cool. Join my Discord and utilize the D&D channel(s) to talk to each other. D&D Beyond has its own Dice-roll feature, but if you want to use your own and report results, that's cool.

    What I provide

    The layout of the dungeon (which I will figure out how to fog-of-war without the use of things I have to pay for) hopefully existent DM abilities?

    Gameplay details

    Start at level 3. Choose from all Races and Classes as long as they're "cannon enough" so as not to break the game. I'm thinking about giving every character a specific "heroic" Action usable once per (condition met) depending on their Class/Race/player choice. It's a dungeon crawl kinda thing so it'll mostly be fighting. I for sure have 1 "how do we get past this obstacle" moment, and likely one or two of the objectives might require some investigation.

    Content warnings


    Safety tools used


    How will character creation work

    Level 3. Using D&D Beyond or regular character sheets if you have a race/class build you want to play but not the D&D Beyond things purchased to make it (I feel ya). I will want to see character sheets before-hand. Will be free to answer questions outside my day-job. If you're BRAND new to character creation I'd be happy to help. It's not the kind of scenario where picking the right languages and tools and specialties is SUPER important though.

    Players can expect

    • Combat/Tactics: High
    • Roleplay: Medium
    • Puzzles: Low
    • Experience Level: None

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