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Waterdeep: Dragon Heist

9 Reviews

Waterdeep: Dragon Heist

Dungeons & Dragons 5e on Foundry VTT, Discord

Price per player-session
You will be charged when a session starts

$20.00

Information

  • Duration: 2 to 3 hours

  • Number of players: 2 to 6 players

  • Experience required: Open to all

Price per player-session
$20.00

About the adventure

“Famed explorer, Volothamp Geddarm, needs you to complete a simple quest. Thus begins a mad romp through the wards of Waterdeep as you uncover a villainous plot involving some of the city’s most influential figures.” Band together in this classic adventure through the City of Spelndors! This campaign encourages strong RP and will be packed with plenty of adventure. There will be a focus on developing the Trollskull Manor (which eventually becomes a tavern owned by the heroes) and I want to dive into Waterdeep as a living city. This will be a world that reacts to your decisions, giving you plenty of options to craft your stories!

Professional Game Master

TheForeverDM

9 Reviews

12 years as a TTRPG player

10 years as a Game Master

97 games hosted

Brings Books, music, maps, etc. to the table

TheForeverDM profile

Additional Details

How to prepare

Players should have the following: - Discord - Microphone - Webcam encouraged, but not required - Decent internet access (I use music and spell effects) - Drama free Upon joining the game, you will receive a link to join our Discord and the link to DnDBeyond and FoundryVTT for sessions. You will build your character in DnDBeyond and they will be imported to Foundry for use.

What I provide

- DnDBeyond for creating/managing characters - Professional grade music - Spell animations - Drama free gameplay

Gameplay details

In Session Zero we will be discussing the various themes of the game and determining what the players are comfortable with and not comfortable with. Some themes are ingrained in the campaign book and need to be discussed so I have adequate time to rewrite those ideas. I have a very low tolerance for disrespect and take the DM/Player contract very seriously. Also, I am very open to discussing things before and after a game.

Content warnings

    (none)

Safety tools used
  • Breaks
  • Debriefing
  • Lines and Veils
  • Luxton Technique
  • Luxton Technique Discussion
  • Session 0
How will character creation work

I'm very generous with character creation. We will be starting at level 1, and leveling throughout the campaign via experience gain, rather than milestone. As far as races are concerned, I have most class/race options in DnDBeyond, and if something is missing that you'd like to play, let me know. Characters will be 'locked in' at level 5. This means that up through level 4, you will be able to change your class/subclass between sessions if you decide you don't like the ones you've chosen.

Players can expect

  • Combat/Tactics: Medium
  • Roleplay: High
  • Puzzles: Medium
  • Experience Level: Open to all

Player reviews (9)

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