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Wanderer in the Depths

Wanderer in the Depths

Dungeons & Dragons 5e on Roll20

Price per player-session
You will be charged when a session starts

$20.00

Information

  • Duration: 2.5 to 3.5 hours

  • Number of players: 2 to 6 players

  • Experience required: Open to all

Price per player-session
$20.00

About the adventure

The Thaldian sea is full of many islands and adventures to be had, monsters roam the depths waiting to be slain and shipwrecks to be looted. The sea is an area of adventure and fally but something has awoken within the depths, a bear prodded a leviathan moving. The seas are not as safe as they once used to be. One group taking it upon themselves to find a solution to the problem and deal with that which lies in the depths of the ocean for reasons of Justice or Plunder. Life lived in the seas are filled with many who never tell the tales of adventure. Time to see if this one is.

Professional Game Master

Jordan (Glasses)

he/him

10 years as a TTRPG player

7 years as a Game Master

0 games hosted

Brings When I am the DM, I just grab my bag of dice, my Laptop and some battlemaps for my players to use. to the table

Jordan (Glasses) profile

Additional Details

How to prepare

You will need the following basics in order to play: Mic and headphones to prevent feedback and echoes. Webcam (Optional) Discord (free) to communicate Roll20 account (free) Access to a laptop or desktop computer.

What I provide

Roll 20 Pro Account Custom Tokens Discord Music Digital Handouts

Gameplay details

As a Game Master, I understand that every person is different and life is a constant struggle sometimes. During Session 0 safety tools will be discussed with the players to make sure that no subjects are covered to make a player feel uncomfortable. We will also discuss what everyone wants out of this game and how we can all achieve that together by having a collective storytelling experience.

Content warnings

    (none)

Safety tools used

    (none)

How will character creation work

All players will meet together and we will begin to discuss the game, how it will be run and what types of characters each person wants to play along with what personal goals those characters will also have. Most games I run start around level 3 or 5 but sometimes if it is required a game will start at 1st level to help with the role-playing experience and to tell the full story of each player's character.

Players can expect

  • Combat/Tactics: Medium
  • Roleplay: High
  • Puzzles: Low
  • Experience Level: Open to all

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