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Vampire: the Masquerade - Old City by Night

Vampire: the Masquerade - Old City by Night

Vampire: The Masquerade 5th Edition on Roll20, Discord, Zoom

Price per player-session
You will be charged when a session starts



  • Duration: 3 to 5 hours

  • Number of players: 2 to 6 players

  • Experience required: None

Price per player-session

About the adventure

Vampire: the Masquerade set in the fictional city of San Augustin - the oldest city in the U.S., Saint Augustine, Florida; if there had been Vampires living within its borders since its inception - all but abandoned by the Camarilla in the modern nights, has become a haven for Thin-Blooded kindred and Anarchs looking to establish a Barony of their own. Old City by Night is a 5th edition Vampire: the Masquerade Chronicle set in a city once thriving with kindred and on the brink of war, now nearly lost to the kindred who once called it home. The setting was written with Themes of "Dressing up the old to make it new again" of "lost history and the onslaught of time" and of trying to survive the night in city steeped in tradition and history; but only for the sake of greed. Obviously, these themes will mutate and change based on the characters created for the Chronicle.

Professional Game Master

Other Dave


37 years as a TTRPG player

1 year as a Game Master

0 games hosted

Brings Every D&D Book on DnD Beyond. Digital backer copies of Vampire: the Masquerade V5, 7th Sea 2nd Edition Digital backer copies, Gurps, name it. If I run it I will have (and provide) access the source material. to the table

Other Dave profile

Additional Details

How to prepare

The game will be played with microphones and Roll20, unless everyone has a camera, in which case we'll use Zoom and Roll20. Familiarity with the rules is, of course, ideal; but I am open to new players, and more than happy to help explain the game through gameplay. I do not expect players to have created characters before hand; but am willing to help an established player "port" an existing character into the Chronicle (this may require "nerfing" of the character in some ways - to make them a starting-level kindred). As the game is intended to be played Virtually, I do not expect anyone to need their own dice. Roll20 has a workable enough dice mechanic, and failing that, there are Discord bots that can do the trick.

What I provide

I will bring access to an entire city built with vampires in mind, I will provide character portraits, should we rely heavily on Roll20 for gameplay and expression, maps of San Augustin, and resources to help players better get to know the city in which their characters (un)live.

Gameplay details

Once characters have been created, the game is intended to be a sandbox-style Chronicle, wherein the characters initially react to the new world in which they find themselves, taking quests or missions as they are "assigned" by elder vampires; and eventually carving out their own place in the setting as their personal goals and ambitions take shape. If players are amenable to the idea, I can be convinced to live-stream the game, or even edit it if desired; but only if desired by all players involved.

Content warnings


Safety tools used


How will character creation work

I expect to be involved in Character creation, so that I can help the players (both new to the game and old) create a character that has a place in the city - with ties and touchstones that I can build off of to create a story that fits with your expectations. Old City by Night was conceived as a Thin-Blood Chronicle, but I see no reason why Neonate Anarchs looking to establish themselves in a city rumored to be devoid of Kindred power structures couldn't fit in as well. Whether these young vampires were embraced in the city or tasked to investigate its opportunities will largely depend on the character(s) you create - I am fairly open minded when it comes to character creation. By and large, I expect Character "power level" will depend on your experience with the game and your expectations for the kinds of story you're interested in playing.

Players can expect

  • Combat/Tactics: Low
  • Roleplay: High
  • Puzzles: Low
  • Experience Level: None

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