Tomb of Mercy

Dungeons & Dragons 5e on Discord, Roll20

Dungeons & Dragons 5e



About the adventure

In the epoch before the Great Mage Wars rent apart the world, the Empire of the Bladed Sun loomed over the West, its shimmering towers and walled citadels a testament to the prosperity of the humans who knelt in their shadows. The reign of the Bladed Sun was not to last, however, and as the generations marched onward, the Oracles of the Empire —led by the Voice of Omens— glimpsed ever more clearly a prophecy: *“When the shadow of the solar eclipse falls upon the Empire, the underworld shall rise to tear Humanity asunder.* *Knowing they could not stand against the coming hordes of the Hells, the Empress of the Bladed sun shall erect the Tomb of Mercy—a vault in which would house the Ark Colossi: three stone Eidolons which would carry the souls of Humanity away from Armageddon and toward a new dawn.”* Half-celestial named The Daughters of the Eclipse, shepherded thousands of Imperial subjects into the depths of the Tomb of Mercy. Though their bodies destroyed and possessions discarded, the spirits of these fortunate humans were entombed within the soul gems of lawful Demi Liches, which would act as Sacred Vessels to be carried by the Ark Colossi. As was prophesied by the Voice of Omens, the solar eclipse came, its shadow bringing the infernal host, heralding the onset of the Mage Wars. The Tomb of Mercy was overrun by the denizens of the Hells, and the memory of the Empire of the Bladed Sun faded into a forgotten history, along with any knowledge of the Ark Colossi's fate. Centuries have passed, and the Hells’ maw threatens once more to swallow the whole of Humanity. It now stands to you and your companions —the far-flung descendants of the First Queen of the Bladed Sun— to march into the Wasted West, unseal the blighted Tomb of Mercy, and set the last remaining Ark Colossus safely on its blessed pilgrimage before time runs out. Fail in this and Humanity will surely face extinction.

Professional Game Master

Elite Adventures


9 Reviews

25 years as a TTRPG player

22 years as a Game Master

3 games hosted

Brings - PLayer's Handbook - Dungeon Master's Guide - Monster Manual - Xanathar's Guide to Everything - Volo's Guide to Monsters - Mordenkainen's Tome of Foes - Eberron: Rising from the Last War - Sword Coast Adventurer's Guide - Tasha’s Cauldron of Everything - and more to the table

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Additional Details

How to prepare

You need to create your character before the game starts. And you will also need to join our discord channel for audio. You will not need a webcam, but you will need a good working mic.

What I provide

All the modules from Wizard of the Coasts. A professional One Shot from Kobold Press.

Gameplay details

There will be very few disturbing subjects matter in this game other than ghosts, skeleton, monsters and shadows. These topics will not be tolerated: Homophobia, racism, real-world religion, sexism, vaccination opinions, abortion, sexual assault, cancer. These topics might be used, but be careful with them: Torture, romance, physical aggressions, violence towards animals. Anytime, you can use the PAUSE ACTION which means that you are not comfortable with a specific topic. You can tell me in private or out loud and I will skip the part and change the subject.

Content warnings
  • Blood
  • Body Horror
  • Death
  • Gore
  • Violence
Safety tools used
  • Open Door
  • X, N, and O Cards
How will character creation work

You can create a level 8 character in Roll20 with charactermancer or import it from the character vault. DnD Beyond will not be allowed. Point buy or Standard array. Max HP for level 1, then you get the average for the remaining levels. Starting class equipment. You will have access to our compendium with almost everything from Wizard of the Coast to create your character.

Players can expect

  • Combat/Tactics: Medium
  • Roleplay: Medium
  • Puzzles: Medium
  • Experience Level: Intermediate

Player reviews (9)

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Tomb of Mercy

9 Reviews

Price per player-session
You will be charged when a session starts


  • Duration: 3 to 3 hours
  • Number of players: 2 to 6 players
  • Experience required: Intermediate
  • Glowing demon knight leading an army of undead

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