The Westernlands | An Embrel Adventure

The Westernlands | An Embrel Adventure

Dungeons & Dragons 5e on Roll20

Price per player-session

You will be charged when a session starts

$25.00

Information

  • Duration: 3.5 to 4 hours

  • Number of players: 2 to 6 players

  • Experience required: Open to all

Price per player-session
$25.00

About the adventure

πŸ—ΊοΈ Hex Crawl πŸͺ‚ Drop-in Campaign Format 🌎 Living-World Campaign πŸ“š Delve into the stream lore of Total Party Chill! Unsettling news in the Westernlands' Outpost has spread. A dragon to the west, loosely written along a pirate's map. Though the new pirate Grorg has temporarily been routed from the Westernlands' waters, it seems he was by far not the greatest threat the Outpost must face. Abandon the Outpost and return to Mowen, or scout towards the beast's lair to asses it's threat? That is the decision that must come next... - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - This is an Embrel Adventure. Embrel is a living world, where the actions in each game affect the other groups and twitch stream that are also contained within it. A character entering may advance in prestige, but risk laying their very lives on the line against the foes and hazards within the arena. ** Westernlands Adventure: If you use a current Embrel Organized Play character to head out onto this Adventure, they will be dedicated to other Westernlands Adventures and unable to participate in adventures set in A'lune. You may make a new character for this adventure. Because the Outpost is a living environment, multiple characters can participate over the course of the campaign, feel free to create a drop-in character! ** ** Game Template Art created by ArcaneGryphon! Check out more of her work here: https://twitter.com/ArcaneGryphon

Neurodivergent

3 years on StartPlaying

485 games hosted

Highly rated for: Creativity, Inclusive, Knows the Rules

Average response time: 6 hours

Response rate: 100%

Additional Details

How to prepare

Players will need an account (free or paid, but free is sufficient) on: - Roll20.net for maps. - DnDBeyond.com with a D&D 5e character built to specifications listed in Character Creation. - the Beyond20 extension so the character sheet will communicate with Roll20, -Discord, to communicate with the other players and the GMs before and after the session; as well as for Voice (Video is optional) Basic knowledge of D&D 5e and your character's abilities and features is highly recommended for optimized play time.

What I provide

Battlemaps, bad puns, and an array of sound effects. If you join with at least 48 hours until Gametime, I'm more than happy to convert your character sheet directly into Roll20 if you would prefer to have it there instead of cycling between there and DNDBeyond.

Gameplay details

This adventure will be played via Roll20, with Discord for Voice. Additionally, players will need access to D&D beyond - as per requirements of Embrel Organized Play. Content Warnings: death, monsters, claustrophobia, severed limbs, risk of drowning, sensory deprivation, risk of entrapment, and tense settings. This is a PG-13 Rated Adventure! As a safety, I will have an X-Card token available to anonymously Drop on the Map at any point. If a player is uncomfortable with the content for any reason (including phobias, PTSD, and/or many more), Drag and Drop it into the map at any time for a safety pause. While this will not prevent a character death if it happens, I am 100% okay with flash-forwarding past a bad moment for you if need be!

Content warnings

    (none)

Safety tools used
  • Breaks
  • Debriefing
  • Luxton Technique
  • Open Door
  • Stars and Wishes
How will character creation work

f you already have an Embrel Organized Play character, you may bring them at their level. If not, please make a 2nd-level character and have it approved in the Total Party Chill Discord (once you are approved to join the game, you will get a link to join and submit your character.) No Bards, Wizards, Sorcerers, Druids, Artificers, Warlocks, unless you roll an 85 or higher on a d100 in #riot-house and tag the Game Master. Starting Equipment only. PHB/Xanathars/Tasha's okay. No Goblins or Centaurs. Standard Array for ability scores. No Feats until level 4. Please refer to the rules within Embrel Organized Play for more information: https://embrel.fandom.com/wiki/Embrel_Organized_Play

Players can expect

  • Combat/Tactics: Medium
  • Roleplay: High
  • Puzzles: Medium
  • Experience Level: Open to all

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