The Warlock's Crypt: an epic level 20 adventure
Dungeons & Dragons 5e on Roll20
Price per player-session
$30.00
Information
Duration: 3.5 to 4.5 hours
Number of players: 2 to 6 players
Experience required: Intermediate
$30.00
About the adventure
Larloch. The Shadow King. Once an archwizard of Netheril and chosen of Mystryl, he is now the oldest creature in the entirety of the world and the most powerful lich to have ever walked Faerûn. Tonight, you storm the Warlock's Crypt within the ruins of Orbedal to face Larloch himself. Will you triumph over this ancient evil? Or will you fall at the feet of the Shadow King?
Additional Details
How to prepare
Players need a working mic and access to a computer. The game will be held over discord and roll20, so you will need an account on both. Players will need to make their character sheet ahead of time in roll20 or dndbeyond. If dndbeyond, they will need to have the chrome extension beyond20.
What I provide
If you play with me, you'll be playing with one of the most recommended and reviewed dms on the site, as well as one of the most experienced dms for balancing high level play in 5e. I have six level 20 oneshots I run regularly on SPG, as well as three ongoing level 20 campaigns. Before I became an SPG dm, I was running level 16-20 adventures for years. I use unique monsters, strategies, and my vast experience to truly deliver an amazing game. My dming style: I work hard to provide an immersive online experience for my players. I use music and soundscapes to set the mood. I use imagery for theatre of the mind roleplay, and beautiful maps from various sources for combat and exploration. I am constantly improving my roll20 room with effects and visuals for you all to enjoy. I make sure to give everyone a chance for their character to shine, and play to their strengths and abilities. In my games you can expect challenging combat, great improvisation, and an immersive world to play in. I put player agency and involvement first, and I want to emphasize the fact that this game is a cooperative environment between myself and the players. I run my games RAW, or rules as written. If you have a rules question for me that I haven't come across before or forgotten about, I will pause the game momentarily to look it up and make sure everything is according to the spirit of the rules. I reference Sage Advice/Jeremy Crawford tweets, but have my own opinions as well (such as the interpretation of magic missile, shield master feat, and dispel magic).
Gameplay details
This game uses safety tools. There will be no sexual assault, homophobia or transphobia in my games.
Content warnings
(none)
Safety tools used
- Breaks
- Luxton Technique
- Session 0
- X, N, and O Cards
How will character creation work
Character creation will be done before the game. If you can create your character sheet on roll20 that would be the best, but I also accept Dndbeyond sheets that can be linked to roll20. Character creation rules: Level 20 Point buy (27) Sourcebooks allowed: Dungeon Master's Guide, Player's Handbook, Fizban’s Treasury of Dragons, Mordenkainen’s Tome of Foes, Sword Coast Adventurer’s Guide, Tasha’s Cauldron of Everything, Volo’s Guide to Monsters, Xanathar’s Guide to Everything, Van Richten's Guide to Ravenloft, Monsters of the Multiverse, Astral Adventurer's Guide Magic items: Allowed from sourcebooks above 3 legendary 4 very rare 5 rare or uncommon You will start out with 50,000gp and can buy mundane items from the PHB and the following potions and scrolls: Healing- 50gp /// Climbing- 75gp /// Animal Friendship- 100gp /// greater healing- 100gp /// water breathing- 100gp /// superior healing- 500gp /// supreme healing- 1000gp /// invisibility- 5000gp Cantrip- 25gp /// 1st- 75gp /// 2nd- 150gp /// 3rd- 300gp /// 4th- 500gp /// 5th- 1000gp
Players can expect
- Combat/Tactics: High
- Roleplay: Medium
- Puzzles: Medium
- Experience Level: Intermediate
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