The Shifting Sands
Dungeons & Dragons 5e on Roll20, Discord
Price per player-session
You will be charged when a session starts
$20.00
Information
Duration: 2 to 4 hours
Number of players: 2 to 6 players
Experience required: Open to all
$20.00
About the adventure
After the deaths of Cleopatra and Antony, Egypt has been thrown into a new world. The magic of this new world cause the creatures of myth and legend to once again manifest. Bandits, mummies, and perhaps even the gods themselves. Navigate through pyramids, curses, and corruption while trying to maintain your sanity. The sands are always shifting in this desert.
Sobek (he/him)
5.0
(8)
1 year on StartPlaying
Highly rated for: Creativity, Rule of Cool, Storytelling
Additional Details
How to prepare
We will not be using video. You do need to have a mic. For voice we will be using discord on my private server. Rules will be posted in the discord channel. Please read over them before session 0. We will be using DnD Beyond (or Roll20 whichever you prefer) to keep track of character sheets and rolling (please no physical dice rolling as much as we all love the feel of our dice). Instead of planning your characters class beforehand please create a concept of who they are as a person outside of combat. Hobbies, beliefs, backgrounds, etc. All official sourcebook is acceptable as far as races and class goes. Please keep in mind that A) The desert is a harsh environment for some races and B) Egyptian gods are mostly depicted as animals so certain races might have certain difficulties in this campaign. With that in mid please have a prepared character token available before session 0.
What I provide
Everything will be provided through Roll20 and discord
Gameplay details
Session 0 will be setting up not only your characters and their stats but also setting expectations and going over a few ground rules. X,N,O will be messaged (PM'd if wishing to remain anonymous)
Content warnings
(none)
Safety tools used
- Session 0
- X, N, and O Cards
How will character creation work
Character will start at first level. They will be created in game during session 0. We will be rolling stats and going from there. Standard rolling 4d6 keeping highest 3 dice. We will be including Sanity stats.
Players can expect
- Combat/Tactics: High
- Roleplay: Medium
- Puzzles: High
- Experience Level: Open to all
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