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The Second Ruin (Cypher System)

Cypher Systems on Discord

Cypher Systems

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About the adventure

Long ago, the kingdom of Herand once ruled over all on one grand continent. With their superior craftsman and numbers, they protected all who came to rely on them. But eventually, the others discovered things that Herand could not replicate. Physical feats thought impossible. Command over the very elements themselves. Herand demanded the knowledge from her neighbors and though they willingly gave it, Herand was unable to learn them at large. Herand soon began to erase its neighbors one by one, using inventions that wrought incredible destruction. Rather than perish, Herand's neighbors stood up in their defense, putting up more of a fight than Herand ever foresaw. Faced with the possibility of defeat, Herand aimed their latest invention at their magic using neighbor. Ruin. But Ruin did not find its proper mark, deflected using the magic Herand so despised. It struck the continent and shattered it to pieces. Rather than perish in extreme destruction, the others survived and thrived. The land of magic users eventually would be known as Dhyla. Harnessing the lifeblood of the planet itself, which the Dhlyans call Atma, they grew to the size and power of Herand. As Dhyla cast out Herand's old laws, as they built their cities, and advanced their magic, a fear started to rise. Fear that at their first opportunity, Herand would come for them again. Fear that surrounded rumors that an old castle of Herand was buried underground in Dhyla's land during the Great Split. A structure that might hold the very secrets to the devastating weapon that had the potential to destroy a nation. Silently, a race began amongst the people of Dhyla. A race to create the Second Ruin or erase its secrets forever. The Second Ruin is an adventure that will take players through the lands of Dhyla, the Capitol of Magic. While growing familiar with the lands and its old adversary, Herand, the players will have to make choices on which side of the growing conflict to stand on. Should a weapon like Ruin exist? Should Herand be forgiven for its crimes? These questions and more await the various individuals that will come together.

Professional Game Master

RB Liz

she/her

14 Reviews

11 years as a TTRPG player

8 years as a Game Master

268 games hosted

Brings storytelling personal to each character, moments for every character to shine, and challenging encounters to the table

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Additional Details

How to prepare

A mic will be needed. I will be more than happy to teach the rules of the system, though having at least skimmed over the rules beforehand would be helpful. Having character concepts in mind will be helpful, but filling in after learning what the party make-up looks like is fine too. You will need a Roll20 account to play and a Discord account to communicate with myself and the other players. Getting your hand on Cypher System books will go a long way as well.

What I provide

I will be bringing a detailed layout of the world you will be traveling in. A friendly attitude and a love for stories. I will be bringing challenging situations and encounters to the table as well, so expect to work with those others sitting at the table.

Gameplay details

This game runs on the Cypher System. It is a system that tends to focus more on narrative than number crunch, but at its core it is about creating interesting characters. Players are given challenge numbers to hit and using all tools at their disposal, they will attempt to meet these numbers. There will be less dice rolling in this game then there is in other systems due to the GM merely presenting challenge numbers rather than rolling as well. In addition to your character, you will find precious items called Cyphers that allow for powerful, limited use abilities. While this adventure is flexible in the age ranges that can experience it, older audiences can result in darker themes, we will be using the Roll20 Safety Tool Macros to make certain that everyone is comfortable with the themes being explored.

Content warnings

    (none)

Safety tools used
  • Session 0
How will character creation work

Character creation will be during a Session 0 with the player. A time will be negotiated that will best suit the player to go over initial creation. Since everyone follows the same rules during character creation, I will be fine with them being created either with me or beforehand. I would highly encourage me being present though, if only to make certain the character is internally consistent with the world.

Players can expect

  • Combat/Tactics: High
  • Roleplay: High
  • Puzzles: Low
  • Experience Level: Open to all

Player reviews (14)

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The Second Ruin (Cypher System)

14 Reviews

Price per player-session
You will be charged when a session starts

$25.00

Information
  • Duration: 4 to 7 hours
  • Number of players: 2 to 6 players
  • Experience required: Open to all
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