The Saviors of Ten Towns - The Secrets of Icewind Dale | New Players Welcome | Beginner Friendly

The Saviors of Ten Towns - The Secrets of Icewind Dale | New Players Welcome | Beginner Friendly

Dungeons & Dragons 5e, Level Up Advanced 5th Edition on Discord, Foundry VTT

Price per player-session

You will be charged when a session starts

$45.00

Information

  • Duration: 3 to 4 hours

  • Number of players: 2 to 6 players

  • Experience required: Open to all

Price per player-session
$45.00

About the adventure

⚔️ Dangerous creatures. Icewind Dale is home to a variety of dangerous icy creatures. 🧩 Challenging puzzles. You will need to use your intelligence and problem-solving skills to solve a variety of challenging puzzles. 🏔️ Treacherous terrain. You will need to navigate treacherous terrain, debilitating storms, and icy glaciers. Winter doesn't normally last 7 years. You find yourselves in Icewind Dale, a frozen wasteland in the north of Faerûn. The region has been plagued by an unending winter, and the people are desperate for a way to break the curse. You are a group of adventurers who have been drawn to Icewind Dale in search of a way to end the winter. You have heard rumors of a strange and powerful force that has been afflicting the region, but you don't know what it is or how to stop it. You set out on a journey to find the source of the curse, and along the way you will face many challenges. You will need to battle dangerous creatures, solve challenging puzzles, and navigate treacherous terrain.

LGBTQ+
Neurodivergent
Game Designer

2 years on StartPlaying

361 games hosted

Highly rated for: Creativity, Teacher, Storytelling

Average response time: 2 hours

Response rate: 100%

Additional Details

How to prepare

You will need a microphone and stable internet. You will also need Discord. You can find discord at http://www.discord.com We will be using FoundryVTT to run the game. This should run just fine on most computers. If you run into any issues we can enable some options that should help the game run even more smoothly. This will be tested during Session 0. FoundryVTT will be hosted on the Forge and runs in the browser so no installation is necessary. Links to the campaign will be provided to the group during Session 0. We will be using some custom content for the campaign. Level Up: Advanced 5e content is available and we will be using that system in Foundry, but all normal 5e content is compatible with the system if that is the route you would like to go.

What I provide

- High-quality animated maps and tokens for all encounters (if possible, animated tokens and maps aren't always available, but I do my best to track them down). - The following books on D&D Beyond: Player's Handbook, Curse of Strahd, Volo's Guide to Monsters, The Tortle Package, Xanathar's Guide to Everything, Sword Coast Adventurer's Guide, Guildmasters' Guide to Ravnica, Eberron: Rising from the Last War, Fizban's Treasury of Dragons, Tasha's Cauldron of Everything, Lineages, The Wild Beyond the Witchlight. - This campaign also uses the Level Up: Advanced 5e rules, all needed books, and resources are provided as part of the game wiki along with the campaign's Player's Guide. - If your character needs a feature from a book I do not already own then I will be happy to purchase one or two as necessary. This is a to-be-determined benefit and may not always be available. - Discord Server to manage group communications out of the game. - I also offer high-quality resin printed miniatures created from Hero Forge for players of at least 5 sessions with me! An additional charge may be necessary for shipping outside of the U.S.. Check with me for more details.

Gameplay details

The adventure "Icewind Dale: Rime of the Frostmaiden" depicts scenes of violence, coarse language may be spoken around the table, and some mature subject matter may be broached. All Safety Tools and Lines and Veils will be strictly enforced. If you have any questions about these tools or any concerns about the content of the adventure please let me know as soon as possible (either in-game during play or out). Your comfort is the most important thing to me as a DM. If you have any other safety tools or requests that you would like to see at the table please let me know before the start of the game (or session) so I can make sure to have these tools ready (and researched properly if I am unfamiliar) before the start of the game.

Content warnings

    (none)

Safety tools used
  • Breaks
  • Lines and Veils
  • Luxton Technique
  • Luxton Technique Discussion
  • Monte Cook RPG Consent Checklist
  • Open Door
  • Session 0
  • Stars and Wishes
  • X, N, and O Cards
How will character creation work

Players joining before the start of the campaign will create characters during a Session 0 where we will meet and discuss the campaign and expectations for the experience. If players are new to the game this is also where we will go over the basics of Roleplaying and Tabletop Games in general. I will also have pre-gen characters available if necessary at the start of all games for any players who may be dropping in or out. In addition to the normal character creation stuff, we will jump straight into the adventure after finishing a full four-hour first session (if time allows)! If joining after Session 0 then we will talk via discord before the player's first session to discuss the current party makeup and ensure that the new character fits well within the existing group. We will also discuss our tables safety tools. If one does not desire to (or doesn't have time) to create a character then pre-gen characters will be available as stated above.

Players can expect

  • Combat/Tactics: Medium
  • Roleplay: High
  • Puzzles: Low
  • Experience Level: Open to all

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