The Rush to below: An Interwar Mechahack Game

The Rush to below: An Interwar Mechahack Game

OSR Games on Foundry VTT

Price per player-session

You will be charged when a session starts



  • Duration: 3 to 4 hours

  • Number of players: 2 to 6 players

  • Experience required: Beginner

Price per player-session

About the adventure

The war below: In 1891, the passageway to the underdark was discovered in france, within it wre vast treasures and even vaster horrors….soon every power was eager to find their own entrance ways where plunder and natural bounty awaited….and once the greatwar shot off it became just another font, the tunnel fighting below on th western front just as intense and horrifying as the trench above….the countless collapses causing sinkholes that destroyed entire cities at the very worst point sin the war. The year is 1931, and you’re Molemen, the brave souls that range from shell shocked veterans seeking a war that to them never ended, to the miners in their rigs retrofitted for self defense as much as industry, Whether on contract to the military and industrial interests above, or as brave prospectors, looking for the next big score. The denizen below haven’t noticed, for the dreaded drow raiding parties that hide far deeper into the earth than any empire can ever imagine, and fauna that defies imagination waits at every turn to tear your rig to shreds.


1 year on StartPlaying

Additional Details

How to prepare

Can help users by by providing rules and advice. Other than that please have a stable internet connection and web browser in order to access the tabletop.

What I provide

A virtual tabletop, the rulebooks and a good time.

Gameplay details

Expeditions through deep tunnels, seeking new claims for clients or simply for yourselves, with rig and shot, soldier and gas you will tame this new wilderness below and bring the bounty back to home and leave civilization in your wake with each mission.

Content warnings


Safety tools used
  • Debriefing
  • Session 0
How will character creation work

Will happen on the eve of the session, a half hour section will be designated for chargen, and we will be using the standard dice roll and chargen in the mechahack core rulebook.

Players can expect

  • Combat/Tactics: Medium
  • Roleplay: Medium
  • Puzzles: Low
  • Experience Level: Beginner

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