Throne of Thorns: Ruins of Symbaroum 5E Campaign
Symbaroum on Discord, Roll20
About the adventure
Alberetor, the cradle of humankind, fell in the war with the Dark Lords. Your people emerged victorious from that struggle... but there was a cost. Fair forests and green meadows are gone, replaced with ashen deserts where nothing lives or grows. The land is dead now, barren and lifeless. Thus Queen Korinthia leads the exodus of her people to the north, past the Titans mountain range, where the enormous and ancient forest of Davokar looms. It offers salvation and damnation in equal measure; once upon a time, an ancient empire dwelt where the forest is now, yet only the elves and the barbarians remain of it. The forest is rich in natural resources, treasures and wonders, but is also deadly and unforgiving to those who come unprepared. Twenty years ago the first southerners went over the Titans and established the Queen's dominance at the outskirts of Davokar, calling their new land Ambria. Your characters are one of the following waves of refugees, fleeing to Ambria as more and more of Alberetor becomes a wasteland. Chance - or fate? - brings you all to a caravan camp in the foothills of the Titans as the winter looms close and the snows threaten to choke off the passes...
How to prepare
You will require Discord and a Roll20 account. Familiarity with the rules is welcome, but not required - I will explain and guide you as we play, and the mechanics are fairly simple anyway. If you're creating characters yourself, please tell me in advance so that I could set up the blank sheets on Roll20.
What I provide
I'll bring the adventure itself, fully set up on Roll20, and pre-gen characters should those be required.
Symbaroum is a fairly gritty and dark game that deals with themes such as corruption by power, human vs. nature and the merciless struggle for survival. We will use Lines & Veils, discussed before the adventure.
- Witch Prosecution
Safety tools used
- Lines and Veils
- Open Door
How will character creation work
Character creation could work in any of the two ways: either you could create a character yourself, if you're experienced with the system and know what you're doing, or you could play one of the pre-gen characters provided with the adventure.
Players can expect
- Combat/Tactics: Medium
- Roleplay: High
- Puzzles: Low
- Experience Level: Open to all
Player reviews (13)
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