The Pirate Ship Caper
Dungeons & Dragons 5e on Roll20, Zoom
About the adventure
A quick one-shot game for Wisdom Save Weekend! A Dungeons and Dragons 5e game where a group of adventurers, from beginner to advanced, must help the quest giver, Skuzz, to save his dog from a pirate ship belonging to the Iron Maiden. This game is meant to be fun, where if you have a cool idea for how you want to problem solve situations, then we will do it with the dice rolls!
How to prepare
Links to the roll 20 and zoom call will be provided after all players are assembled, players should have a basics of the rules known but it is not required. Players SHOULD have basic knowledge of how their characters work and how their skills and actions work.
What I provide
I will provided maps and lay outs of certain scenes and combat areas on the roll 20 for players. If players wish to use a specific picture for their token to be added to the roll 20, I will add it, otherwise I will make tokens for them.
Safety tools used
How will character creation work
Players will make a level 5 character, basic adventuring equipment or what they can afford to buy with their starting wealth. Point buy for stats, anything that is Wizards Of The Coast official. Characters should be ready for play before game, I am more than happy to help with character creation before hand!
Players can expect
- Combat/Tactics: Medium
- Roleplay: High
- Puzzles: Low
- Experience Level: Open to all
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