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The Nentir Vale: Roadwardens

2 Reviews

The Nentir Vale: Roadwardens

Dungeons & Dragons 5e on Roll20

Price per player-session
You will be charged when a session starts

$20.00

Information

  • Duration: 2.5 to 3 hours

  • Number of players: 2 to 6 players

  • Experience required: None

Price per player-session
$20.00

About the adventure

Welcome to the Nentir Vale, a Dungeons & Dragons realm steeped in mysticism and adventure. Within this sprawling expanse of untamed wilderness and ancient ruins, new threats loom on the horizon, and the call to adventure beckons those with the courage to answer. This is a world where legends are forged, and destinies are shaped. In the heart of the Nentir Vale, a group of stalwart protectors known as the Roadwardens safeguard the region's vital trade routes, settlements, and the very fabric of civilization itself. These valiant guardians are the backbone of stability in an otherwise unpredictable and often perilous land. But the Nentir Vale is far from a realm of simple tranquility. As you delve into this campaign, you'll find yourself embroiled in a web of intricate plots, dark mysteries, and grand adventures. The Roadwardens, once guardians of the Nentir Vale's security, now find themselves stretched thin as the Vale faces a new wave of threats; bandits, monsters, and rival factions. As Roadwardens, your blade, magic and your wit will protect the realm. Will you uncover the secrets hidden in the shadows, unravel the mysteries of the past, and steer the course of the Nentir Vale's future? The choices you make, the alliances you form, and the enemies you confront will shape the destiny of this land. The Nentir Vale awaits…

Professional Game Master

GM Sherm

he/him

2 Reviews

Black

43 years as a TTRPG player

41 years as a Game Master

0 games hosted

Brings A wide selection of D&D, Dune and other games on Roll20. Symbaroum, Blade Runner and Twilight 2000 on Foundry. to the table

GM Sherm profile

Additional Details

How to prepare

You will need a (free) Roll20 account. You will need a (free) Discord account. You will need a well working Mic. You should download and peruse the available One Sheet for the campaign. Character generation will be done online with Roll20's Charactermancer as a group.

What I provide

Access to a variety of D&D books via Roll20 will be provided. Maps and graphics as necessary.

Gameplay details

Session 0 will be used to go over play style, including safety tools. Particularly outlining Lines and Veils. A One Sheet will be available for download outlining the basics of the campaign and including base Lines and Veils.

Content warnings

    (none)

Safety tools used
  • Breaks
  • Lines and Veils
  • Open Door
  • Session 0
How will character creation work

Characters will start at level 0. Characters will be created during Session 0. New characters introduced once the game begins can be done so by the player - and sent to the GM before play begins. New player arrivals shortly before the game begins will be welcome to use available pre-generated characters.

Players can expect

  • Combat/Tactics: Medium
  • Roleplay: Medium
  • Puzzles: Low
  • Experience Level: None

Player reviews (2)

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