The Need For Fear
Dungeons & Dragons 5e on Foundry VTT
Price per player-session
You will be charged when a session starts
$20.00
Information
Duration: 2 to 3 hours
Number of players: 2 to 6 players
Experience required: Open to all
Price per player-session
$20.00
About the adventure
A beautiful day awaits! One of the oldest villages in the Empire of Oredin is having their bicentennial founding celebration! Many important figured from across the Empire have arrived, and there's to be games, a feast, and even a tournament held in the honor of Emperor Valyrian. But something lies underneath this festive event. Konker has a secret known only to its eldest, and even then, believed merely to be a myth. You and yours will be attending this fine event, only to be the only ones capable of stopping this millenia old myth from bringing destruction to the world.
Additional Details
How to prepare
The basic things a player will need in order to be able to play the game will be an internet connection, a computer, a microphone of some sort, and a discord account.
What I provide
The Foundry Virtual Tabletop will have most if not all of the necessary materials to play the game. I will be creating maps, notes, journal entries, and anything else that the players might need to see/know of in order to be able to engage with the game and the world that it's set within.
Gameplay details
Players of my games can always expect a rich story focused on the characters with high intensity combat sessions truly testing their teamwork and efficiency together. I have an open door policy on concerns that may develop during play, and will work with players to ensure they feel included, seen, and appreciated to the best of my ability.
Content warnings
(none)
Safety tools used
Aftercare
Debriefing
Lines and Veils
Luxton Technique
Luxton Technique Discussion
Open Door
Session 0
Stars and Wishes
How will character creation work
Character creation will be handled prior to game at the earliest convenience of the players. We will have a session zero to establish all the basic rules and boundaries of the game beforehand, and during that time I will be explaining the manner in which characters will be created. If anyone is particularly new or unfamiliar with 5e, then we'll be able to handle covering the basic needs of the players, and lay out all the information necessary to begin.
Players can expect
Combat/Tactics: High
Roleplay: High
Puzzles: Low
Experience Level: Open to all
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