The Murkmire Malevolence | A Golden Vault πŸ”‘ 5e campaign I Custom Heist Rules I πŸ³οΈβ€πŸŒˆ LGBTQ+ | High Magic Setting πŸͺ„ Steampunk & Noir Vibes

The Murkmire Malevolence | A Golden Vault πŸ”‘ 5e campaign I Custom Heist Rules I πŸ³οΈβ€πŸŒˆ LGBTQ+ | High Magic Setting πŸͺ„ Steampunk & Noir Vibes

Dungeons & Dragons 5e on Foundry VTT, Discord, Theater of the Mind, D&D Beyond

Price per player-session

You will be charged when a session starts

$30.00

Information

  • Duration: 3 to 3.5 hours

  • Number of players: 2 to 6 players

  • Experience required: Open to all

Price per player-session

$30.00

About the adventure

Prevent an Eldritch Horror from being unleashed in this episodic heist adventure. You are part of a heist crew employed by a secretive organization with questionable morality, often breaking the law to right wrongs & support underdogs. This adventure will continue through level 11 with new missions assigned via "golden keys." πŸ”‘ Live out your favorite heist films as an Indiana Jones, Charlie's Angles, Ocean's Eleven, or similar type crew in a spectacularly cinematic fashion with our homebrew heist mechanics. Are you ready to be part of the best heist crew ever?

LGBTQ+
Queer
Neurodivergent
Artist

1 year on StartPlaying

Highly rated for: Inclusive, Creativity, Teacher

Additional Details

How to prepare

πŸ”‘ Headphones & a microphone. Basic earbuds are fine. πŸ”‘ DND Beyond Account, free, for character creation & leveling up. πŸ”‘ Discord account for voice & text chats πŸ”‘ Stable internet connection πŸ”‘ Desktop / Laptop with Web Browser (Chrome recommended) πŸ”‘ Your energy, enthusiasm, and engagement in playing this game of collaborative storytelling ⭐️ If using any Optional Boons, identify options and discuss with your GM up to 1 hour before the session. Otherwise, your boon may not be available until the following session.

What I provide

πŸ§™β€β™‚οΈ Cinematic Homebrew House Rules πŸ§™β€β™‚οΈ Critical Hit/Fumble Tables for wacky, hilarious, and spectacular moments. πŸ§™β€β™‚οΈ Discord & Foundry VTT servers πŸ§™β€β™‚οΈ Silly Voices & Ambient music πŸ§™β€β™‚οΈ Decent improv skills allow for amazing surprises from players πŸ§™β€β™‚οΈ A strong desire to collaborate with players to do awesome things in-game

Gameplay details

After you sign up, I'll invite you to our Discord server. The Discord also has a host of other information and resources relating to our gameplay, including our Safety Tools, House Rules, Setting Lore, and much more. It's also where we will use voice-only chat during our gaming sessions. We also use Foundry VTT for character sheets, dice rolling, and maps. We'll start off with an in-depth Session 0 so we can all get acquainted. If new players join part-way through the campaign, we will have an abbreviated Session 0 before jumping back in. Any Lines, Veils, or other items discussed during Session 0 will be posted to Discord for full transparency. There are X, N, and O cards in Foundry VTT for use anytime. Each session will end with a short round of Stars & Wishes, if folks have any, and I like to start sessions with Warmup Questions so folks can get into character. There tends to be a fair amount of combat in my games, and sometimes they can be deadly. Most combats use battle maps on our VTT for tactical play, though some fights and interactions are easier to resolve with Theatre of the Mind. Players can sometimes avoid a fight through clever roleplay and lucky dice rolls. Dice rolling is a big part of my games, as I love how they add to the drama of the story. The Rule of Cool sometimes takes precedence over Rules As Written to co-create epic moments with players.

Content warnings

    (none)

Safety tools used

  • Bleed

  • Lines and Veils

  • Luxton Technique

  • Open Door

  • Session 0

  • Stars and Wishes

  • X, N, and O Cards

How will character creation work

This adventure is set in Eberron, a Steampunk/Magitech world with magical Robots, Dino-riding hobbits, and Shapeshifters everywhere. A place where Magic is common and Honesty is not. You'll be given a campaign link for DND Beyond via Discord, where you will have access to everything you need to build a character, including the optional class and ancestry options in this setting. ** Note: You don't need to know anything about Eberron to play. I personally lean into the flavor of the world, and there is lore in Discord if you want to explore the setting more. Anything absolutely essential will be revealed during gameplay. TL;DR Summary: πŸ”‘ Create your character on DND Beyond using a campaign link you'll be given after you join our Discord server. πŸ”‘ Notify the GM when your character is complete on DND Beyond. πŸ”‘ Players Handbook & Eberron: Rising from the Last War Sourcebooks provided for character options. You may bring your own DND Beyond sourcebooks, subject to GM approval. πŸ”‘ You will roll for ability stats in Discord, and manually enter them on DND Beyond. You assign stats in any order. πŸ”‘ Players will introduce themselves via Discord before rolling ** Optional Boons: ⭐️ 1 homebrew item may be acquired at character creation, rarity of rare or lesser. Discuss options with your GM. ⭐️ Players may prepare up to 3 "Knives" to give to the GM, and for each "knife" the player gets a bonus die they can add to an ability check, saving throw, or attack roll. Knife Theory has players lovingly craft specific elements from their backstory that they consent to allowing the GM to stab them with later. Things like loved ones, fears, criminal pasts, old friends, or old rivals. This is always done in collaboration WITH the player to co-create amazing stories.

Players can expect

  • Combat/Tactics: High

  • Roleplay: Medium

  • Puzzles: Low

  • Experience Level: Open to all

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