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The Mercenary Guild - Looking Back

82 Reviews

The Mercenary Guild - Looking Back

Dungeons & Dragons 5e on Google Hangouts

Price per player-session
You will be charged when a session starts



  • Duration: 2.5 to 3 hours

  • Number of players: 2 to 6 players

  • Experience required: Intermediate

Price per player-session

About the adventure

Think James Bond, Charlie's Angels, and Mission Impossible, all draped in the fantasy backdrop of Dungeons & Dragons 5th edition. As a member of the Mercenary's Guild you've got to be ready for anything! Get your assignment, get your gear, and get to work. Your life, and perhaps less importantly, the wellbeing of the world, hangs in the balance. Make a level *3* character on and get ready to dive into a series of drop-in adventures with changing backdrops and a roster of characters. ALSO ... Choose a feat AND two points of ability score improvement! Played in the theater of the mind, The Mercenary's Guild is perfect for new players and seasoned dungeoneers alike. Sessions run approximately 2 hours and will be hosted as frequently as we have sufficient players for and scheduling allows. Players can drop in as they desire and due to the format you don't have to worry if you miss a session. Each game will have continuity, but won't rely on the same party every time, which means you can build a roster of characters you can choose from. Create your characters on DnDBeyond at - - and get ready for a truly epic adventure! All games are played in the theatre of the mind and streamed live on Twitch!

Professional Game Master



82 Reviews


10 years as a TTRPG player

3 years as a Game Master

536 games hosted

Brings DnDBeyond Premium Character Building Content to the table

DMingHadley profile

Additional Details

How to prepare

Please have a headset (earbuds with mic or separate mic/headphones combo) ready to minimize ambient noise. Games can get boisterous (we have a good time), and we don't want to disturb the neighbors, or experience feedback. Games are run through Google Meet, so any browser should be able to run the game, and if you want to appear on screen you should have your webcam set up ahead of time.

What I provide

DnDBeyond has integrated dice rollers in case you don't have your own, but you can roll real dice if you got em. You bring the characters. I'll bring the rest of the world.

Gameplay details

Create characters on DnDBeyond and get ready to take on the world! The format is pretty consistent ... Get your mission, get your gear, and get to work. There's more action than anything else, with a focus on narrative development through game play.

Content warnings


Safety tools used


How will character creation work

Go to to create a level *3* character and get ready for anything! ALSO ... add a FEAT. Choose standard equipment, but feel free to choose whatever mundane (non-magical) armor/weapons that make sense for your character. Use any method for Ability Scores you like. I will look over all character builds before we begin. On the Character Builder "home" page please select all available source material besides Rick & Morty, make your Hit Point Type "Manual" and confirm, then make your rolled HP the max you could have rolled. If you have questions on how to accomplish these things please reach out BEFORE game time. Characters should be made well in advance of game time, and magic users will be allowed to play with "open spellbooks", meaning that you don't have to learn/prepare spells. As long as you have the appropriate leveled spell slot available you can cast any spell that you have access to. This includes metamagic for sorcerers. No limits.

Players can expect

  • Combat/Tactics: Medium
  • Roleplay: High
  • Puzzles: Low
  • Experience Level: Intermediate

Player reviews (82)

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