The Lost Mine of Phandelver
Dungeons & Dragons 5e on Roll20
About the adventure
Our group of heroes have been hired by Gundren Rockseeker to move some supplies from the city of Neverwinter to the town of Phandalin. A simple job, for an easy profit, or so you thought. On your way to to Phandalin it begins to become clear that your job is not going to be quite so simple, and something nefarious might be taking place. What route will our heroes take to uncover the intrigue of this small town and to what lengths will they go see their job through?
How to prepare
You will need at least a mic, a webcam is preferred as it makes the experience more fun, however, it is not necessary. Hopefully you will have read some rules of the game beforehand as it will make jumping into the game much easier, but our first session will also include some time to discuss everyone's experience level in playing the game and we can go over any questions that you have before we start. As this is a beginner campaign we will be learning as we play to optimize our time as well as everyone's experience.
What I provide
I will be purchasing the Lost Mine of Phandelver module on Roll20 which will provide us with our maps, NPCs, and our lore. If you have an image of your character that you would like to use send it to me and I can create a custom token for you to use throughout the campaign.
I will work to make sure that a balanced game is played, giving the players plenty of opportunity to jump into roleplaying their characters, but still having plenty of puzzles to solve and monsters to fight. This campaign is a great way to start out and to learn the basics of the game. Once the stage is set and the players have the information they need, their choices are their own, if the group wants to spend a whole session exploring town, drinking in a tavern, or meeting NPCs it is their prerogative to do so. If it seems the group is confused as to what they should do next I will provide a few nudges into different directions of what they can explore and do in order to keep the game moving. In our first session we will discuss the characters who are playing (while we can work things out in this session, it is always good to come in with an idea of what you would like to play, and then adjust if needed), and what the setting is. Combat will be important to the game and counting hexes for movement and ranged attacks will be needed to keep things fair for all players. While damage output is important, so is understanding how the character you create would genuinely react to certain scenarios in combat (eg. if they are afraid of fire, perhaps they retreat for a turn when fireball is used).
Safety tools used
How will character creation work
We will work on our characters during the first session, however it would be ideal if players came in with an idea of what they would like to play as and some notion of their background. D&D Beyond is a great resource for creating characters and ideally we would all have the characters there. They also have an extension in Google Chrome that connects to Roll20 which makes rolling very easy. The more you come in with, the more time we get to play in our first session! Characters will be starting at level 1.
Players can expect
- Combat/Tactics: Low
- Roleplay: Medium
- Puzzles: Medium
- Experience Level: Beginner
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