The Lightless Beacon: An Introduction to Call of Cthulhu 7e

The Lightless Beacon: An Introduction to Call of Cthulhu 7e

Call of Cthulhu on Roll20, Discord

Price per player-session

You will be charged when a session starts

$30.00

Information

  • Duration: 1 to 2 hours

  • Number of players: 2 to 6 players

  • Experience required: Open to all

Price per player-session

$30.00

About the adventure

The year is 1926. For your own personal reasons, you've taken the ship headed for Rockport, Massachusetts, expecting a normal trip. However, the lighthouse at Beacon Island has gone out, your ship has crashed against the rocks, and you have found yourselves in a lifeboat headed towards the island. Can you survive and make your way back to safety? This adventure uses the Call of Cthulhu 7e TTRPG system. No knowledge or experience with the system is required, as this adventure will introduce players to the mechanics of the game. This is a survival scenario and there is a chance of character death. CW for this scenario include but may not be limited to: ocean, storms, survival situations, paranoia, cults, shipwreck, gore, corpses, mutilation, guns, monsters [It is the player's responsibility to cancel via the dashboard if they are unable to make the session. A guide is here: https://intercom.help/startplayinggames/en/articles/4620101-how-to-cancel-skip-or-leave-a-game.]

DMs Guild Writer
Streamer
LGBTQ+
Queer
Neurodivergent
Cosplayer
Game Designer

3 years on StartPlaying

472 games hosted

Highly rated for: Creativity, Inclusive, Storytelling

Additional Details

How to prepare

You will need Discord (either on mobile or a computer), a Roll20 account, and a working microphone. You do not need any experience with the Call of Cthulhu system, and some experience with Roll20 is welcome but not needed! You also do not need to bring your own dice, as we will be using Roll20 for rolls.

What I provide

I will bring my knowledge of the Call of Cthulhu system and my experience with Roll20. As this is a digital game, there will be no physical mementos.

Gameplay details

This game has an open-door policy: Players are free to leave without question if they decide the game is not for them. We will also be using X-cards via the Roll20 deck feature so that players can alert if the content is veering into uncomfortable descriptions or events. CW for this scenario include but may not be limited to: ocean, storms, survival situations, paranoia, cults, shipwreck, gore, corpses, mutilation, guns, monsters

Content warnings

    (none)

Safety tools used

    (none)

How will character creation work

Quick-start characters will be provided to the players, who will be given the option to define gender, personality, and other aspects of the character prior to the game start. Each character includes a pre-defined connection to the mystery at the heart of the scenario.

Players can expect

  • Combat/Tactics: Medium

  • Roleplay: Medium

  • Puzzles: Medium

  • Experience Level: Open to all

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