The Forge of Fury 5e - Tales of the Yawning Portal

The Forge of Fury 5e - Tales of the Yawning Portal

Dungeons & Dragons 5e on Discord, Owlbear Rodeo, Theater of the Mind, Physical Battlemap, D&D Beyond

Price per player-session

You will be charged when a session starts

$20.00

Information

  • Duration: 3 to 3.5 hours

  • Number of players: 2 to 6 players

  • Experience required: Open to all

Price per player-session
$20.00

About the adventure

Two centuries ago, the great dwarf smith Durgeddin the Black and his clan were driven from their home by a horde of fierce orcs and trolls. They plundered the dwarves ancestral halls and slew all they could catch. Fleeing his enemies, Durgedin led the destitute members of his tribe in search of a new home. After years of wandering, the dwarves discovered a great cavern system beneath the Stone Tooth, a rugged, forested hill crowned by a bare rocky crag. There Durgeddin and his followers founded the stronghold of Khundrukar. About a century ago, a member of Durgeddin's clan was captured by renegade orcs of the Many-Arrows tribe, and the orcs learned of their enemy's hidden stronghold. The orc chieftains raised a great army and marched on Khundrukar. In a hard-fought siege lasting months, the orcs tunneled around the dwarven defenses. When they finally stormed the place, they put all within to the sword, then carried off wagonloads of booty. In the years since the great battle, various creatures have occupied the stronghold and used the place as a base for their raids. At other times, the caverns have lain empty except for the mindless and bloodthirsty monsters that haunt such places. Today legends are still spoken of Durgedin's Vengeance, also known as the Smith's War, and the extraordinary blades the dwarves forged in anger still surface from time to time in the lands near Stone Tooth, northwest of Mirabar in the Spine of the World. The discovery of a lost scroll bearing dwarven runes has been discovered inscribed with a fragmented message still visible on its damaged surface, "... the remaining few.... by order of Durgeddin the Black, we have created a secret dwarven redoubt... none shall find us however..." has reignited the search for Durgeddin's legendary Forge of Fury. A noble by the name of Baron Althon, located in the mining town of Blasingdell, has put a call out to adventurers; seeking their aid and offering good coin for any information that might narrow the location of Durgeddin's forge, or his fabled weapons. Will you answer the call?

Artist

3 years on StartPlaying

229 games hosted

Highly rated for: Inclusive, Rule of Cool, Storytelling

Additional Details

How to prepare

Webcam and mic are both necessary. Familiarity with the rules is welcome but not required. Sessions will be hosted on Discord. Bring your dice, some snacks, and send me a copy of your character sheet. I make use of physical rulebooks, dice, battle-mat, and miniatures. Feel free to use digital options at your own preference.

What I provide

I grew up playing D&D with minimal means and I still enjoy the nostalgia this provides. I make use of a battle-mat, hand painted 3-D printed miniatures, and the occasional silly voice to emulate the experience that you would typically find if you were seated together around a table. I sometimes make use of props, and I will often need to share documents & images with you online.

Gameplay details

The Forge of Fury, by Richard Baker, was originally published in 2000 as an adventure for the third edition of the D&D game. The adventure was published shortly after The Sunless Citadel and designed as a follow-up to it. It was republished in 2017 for the 5e ruleset in the adventure supplement Tales of the Yawning Portal. Characters begin this adventure at 3rd level and can expect to advance to 5th or 6th level with good gameplay. This module is a classic "dungeon delve" module, and features a generous balance of roleplay, exploration, and combat as characters uncover the mystery of Durgeddin's lost fortune. Sessions will be held on Discord, with a "Session 0" prior to the session for assistance in character creation , and to discuss expectations/table etiquette. 5e Dungeons and Dragons ruleset, set in the Forgotten Realms northwest of Miribar near the Spine of the World. Sessions will last approximately 3 to 3.5 hours. Wether you want to play this as a follow up to Sunless Citadel or as a standalone module, the Forge of Fury is the perfect adventure for adventurers of all experience levels.

Content warnings

    (none)

Safety tools used

    (none)

How will character creation work

Feel free to use whatever method you are most comfortable with to create your character. DnDBeyond is a great tool, and I more than encourage that for newcomers to the game as it will walk you through the character creation process. I prefer to roll for stats the over point buy method. You will be sent some "prep material" pending approval of your application. 3rd level characters are the best fit for this module, following 5e Dungeons and Dragons character creation rules. I will be available on Discord throughout the process to assist you with any guidance or questions about the process. There are no hard character creation limits however setting specific options, such as those in Ravnica, Theros, Wildemount, and Eberron, might need adjustment for use in the Forgotten Realms setting. All published 5e WotC content is acceptable. UA is generally okay (unless it has since seen published revisions by WotC), and homebrew content needs to be run past me first.

Players can expect

  • Combat/Tactics: High
  • Roleplay: High
  • Puzzles: Medium
  • Experience Level: Open to all

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