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The Fall of Plaguestone - without railroad

1 Review

The Fall of Plaguestone - without railroad

Pathfinder 2e on Discord, Foundry VTT

Price per player-session
You will be charged when a session starts

$20.00

Information
  • Duration: 3 to 3.5 hours
  • Number of players: 2 to 6 players
  • Experience required: Intermediate
  • Price per player-session
    $20.00

    About the adventure

    The Fall of Plaguestone is an official adventure - after witnessing an assassination of a friend, you will have to conduct investiagtion and save... well, that's quite a lot of things that HAVE to happen, right? What if instead you had a fair chance to prevent all of that - or even assasinate your friend yourself if they prove to be annoying? That's the premise of this adventure. The only thing governing the world is logic. If you have a good, logical plan to accomplish your goal, it will (probably) work. If you convince the bad guy with good arguments to join you, they will. If they convince you with good arguments to join them, you can do that. So if you're tired of just blindly following the plot and would like for your actions to actually matter, look no further than this game.

    Professional Game Master

    Kunrad

    1 Review

    Teacher/Educator
    Multi-lingual

    7 years as a TTRPG player

    7 years as a Game Master

    0 games hosted

    Brings All Pathfinder rulebooks and fully equipped Foundry server to the table

    Kunrad profile

    Additional Details

    How to prepare

    We'll use Discord for voice so obviously mic is required, preferably with headphones. If you're new to Pathfinder I expect you to familiarise yourself with the rules (either by reading them or asking me) enough to make a character. Also, find a character art. For visuals and combat we'll play on Foundry VTT, which you'll open in browser. I'll walk you through how it works.

    What I provide

    I have a Foundry server with maps, notes, automation and whatnot. Once you get used to it, everything will go smoothly.

    Gameplay details

    The module starts at level 1 and will end at (probably) level 3. It is open ended so there is a possibility to continue with the same characters. The Free Archetype and Gradual Ability Boots optional rules will be used. It is rather difficult and while I'm willing to adjust some of the broken encounters, without some degree of tactical thinking you will not have a good time. The amount of roleplay is heavily dependent on you but if you want to actually be able to change things, you'll have to search around, look for clues and plan ahead. Murderhobo style will most likely be met with dissapointment.

    Content warnings

      (none)

    Safety tools used
    • Aftercare
    • Lines and Veils
    • Luxton Technique Discussion
    • Open Door
    • Session 0
    How will character creation work

    We start at 1st level. As we play on Foundry VTT, you'll probably make a character in Pathbuilder, the usual character making tool and then upload/ it to Foundry. I expect you to make characters before session 1, but of course I'm ready to help, if needed.

    Players can expect

    • Combat/Tactics: High
    • Roleplay: Medium
    • Puzzles: Low
    • Experience Level: Intermediate

    Player reviews (1)

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