The City: A Capitalist Dystopia

The City: A Capitalist Dystopia

Homebrew Game on Discord, Foundry VTT, Theater of the Mind

Price per player-session

You will be charged when a session starts

$15.00

Information

  • Duration: 3 to 5 hours

  • Number of players: 2 to 6 players

  • Experience required: Beginner

Price per player-session
$15.00

About the adventure

After the event of what could only be described as mutual destruction, only one City remains. Everything has value: the room you live in, the air you breathe, living itself is a commodity. If you don't pay your dues, the gears grind you underfoot, leaving nothing but the parts that can be sold... everything but your consciousness. I will be using a completely homebrew system that works well for the setting. It has been worked on for several years at this point and I am the most comfortable using it over other systems. Its working name is Falling Down, rules and such will be explained on character creation.

2 years on StartPlaying

Highly rated for: Creativity, Storytelling, Teacher

Average response time: 1 hour

Response rate: 50%

Additional Details

How to prepare

Players should have a working microphone as well as a Discord Account. Characters will need to be made, though that will be something that I will assist with, considering the system is something that is not widespread. No software is required, though familiarity with Foundry VTT is appreciated.

What I provide

I will be bringing the things that virtual tabletop offers normally, as well as anything else that players may request, depending on what it is.

Gameplay details

In the setting and game, there will be depictions of excessive violence, cannibalism, and other things that may come up that I cannot think of at the moment. If something triggering or otherwise distasteful comes up, do not hesitate to speak up and let the group know. Since this is a new system, I will take great care in answering any questions and such that the party has in Session 0, especially since the document that contains the system is relatively difficult to navigate for a newcomer. The difficulty of encounters will grow as the party grows more used to the system and how to navigate combat and otherwise.

Content warnings

    (none)

Safety tools used
  • Breaks
  • Open Door
  • Session 0
How will character creation work

The characters will be created beforehand if the party would like and they will start at the normal starting point for Grit, the mechanics of which will be explained.

Players can expect

  • Combat/Tactics: High
  • Roleplay: Medium
  • Puzzles: Medium
  • Experience Level: Beginner

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