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SpellJammer- Across the Astral Sea

SpellJammer- Across the Astral Sea

Dungeons & Dragons 5e on Discord, Roll20

Price per player-session
You will be charged when a session starts

$30.00

Information

  • Duration: 3 to 3.5 hours

  • Number of players: 2 to 6 players

  • Experience required: Beginner

Price per player-session
$30.00

About the adventure

Interested in telling your own space faring adventure? Then you've come to the right place. Hop into your spelljammer and make your own path, hunt for treasures in systems far away, and encounter worlds you never dreamed could be in D&D. Join me as we take this adventure on together and sail for the stars; the potential for new adventure is limitless.

Ricardo Garcia The Designated DM (he/they)

LN

5.0

(52)

Queer
Hispanic/Latinx
Neurodivergent
Game Designer
PQ

1 year on StartPlaying

dO

622 games hosted

sr

Highly rated for: Creativity, Storytelling, Sets the Mood

Additional Details

How to prepare

Players should have access to a good quality mic and headphones and also create a roll20 account. Thats really all you would need to do to prepare. Preferably some familiarity with roll20 and its tutorial as well.

What I provide

When players join my roll20 game they will be given access to the compendiums and player options afforded there as well as my experience in running longform narrative campaigns for over a decade.

Gameplay details

Adventure can expect an adventure that spans throughout the galaxy. My campaigns heavily focus on player agency and the choices you make can affect how things play out. With Spelljammer there is nothing we can't do, and so the direction of the campaign will be heavily focused on what the players what to explore and see.

Content warnings

    (none)

Safety tools used
  • Lines and Veils
  • Open Door
  • Session 0
How will character creation work

Character creation will happen at session zero. Players will create level 5 adventurers, start with a free feat, a +1 magic weapon or armor, and 2 uncommon or common items of the players choosing. Players should come to this session with the goal of collaborating when creating their character backstories. Players can use any stat generation method they would like and all official licensed material is accepted, although firearms are restricted to renaissance era. Homebrew accepted on a case by case basis.

Players can expect

  • Combat/Tactics: Medium
  • Roleplay: High
  • Puzzles: Low
  • Experience Level: Beginner

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