StartPlaying logo
Skull and Shackles (Play-by-Post Pathfinder 1e Adventure Path)

17 Reviews

Skull and Shackles (Play-by-Post Pathfinder 1e Adventure Path)

Pathfinder 1e on Text/Play by Post, Discord, Roll20

Price per player-session
You will be charged when a session starts

$20.00

Information
  • Duration: 1 to 40 hours
  • Number of players: 2 to 6 players
  • Experience required: None
  • Price per player-session
    $20.00

    About the adventure

    There's adventure to be had on the high seas when a group of press-ganged strangers seizes a ship and becomes embroiled in the plots and politics of the Shackles—an infamous island chain dominated by pirate warlords. But as these new swashbucklers make names for themselves, rival scalawags, enemy navies, legendary sea monsters, and the infamous Hurricane King himself seek to see them walk the plank. Who will survive when there's glory to plunder? Set sail on the seas of Golarion! This is an asynchronous Play-by-Post Campaign. Players will utilize Discord channels for both in-character and out-of-character responses and will use Roll20 for tracking meta-game elements such as maintaining the character sheet and rolling dice and such.

    Professional Game Master

    Prof.Dogg

    17 Reviews

    42 years as a TTRPG player

    40 years as a Game Master

    89 games hosted

    Brings a bag of holding worth of game material through Fantasy Grounds, Syrinscape, and many other resources to the table

    Prof.Dogg profile

    Additional Details

    How to prepare

    Session Zero is for character creation and reviewing campaign themes and will be separate Voice meetings with each Player in Discord. Exceptions can be made as needed. Players will be expected to respond in a timely but reasonable manner and the GM will utilize a Google calendar for maintaining response times. Combat and social encounters will obviously be micromanaged by the GM to some extent if a player cannot respond in a timely manner with sufficient notice. Players will be charged weekly but no charge will accrue if a Player requires an extended absence and is able to provide fair reasonable notice (based on the circumstances of course --- emergencies happen). Roll20 will not be used for tactical movement or such (although will be used for some visual aids but the majority of those will be through Discord). Think of Discord as being your "in-character" narrative responses and Roll20 as being your character sheet and dice rolls. In Roll20, you roll the dice for your attack ("roll 1d20+mods") but in Discord you "swing your blade at the villain's head after having feinted his attack".

    What I provide

    a bundle of holdings worth of material from many resources...

    Gameplay details

    Session Zero is for character creation and reviewing campaign themes and can be separate Voice meetings with each Player in Discord as needed. Players will be expected to respond in a timely but reasonable manner. Combat and social encounters will obviously be micromanaged by the GM to some extent if a player cannot respond in a timely manner with sufficient notice. Players will be charged weekly but no charge will accrue if a Player requires an extended absence and is able to provide fair reasonable notice (based on the circumstances of course --- emergencies happen). Roll20 will not be used for tactical movement or such (although will be used for some visual aids but the majority of those will be through Discord). Think of Discord as being your "in-character" narrative responses and Roll20 as being your character sheet and dice rolls. In Roll20, you roll the dice for your attack ("roll 1d20+mods") but in Discord you "swing your blade at the villain's head after having feinted his attack".

    Content warnings

      (none)

    Safety tools used
    • Aftercare
    • Breaks
    • Debriefing
    • Open Door
    • Session 0
    How will character creation work

    No prior knowledge of the system is necessary. Character creation will be done during Session zero. Character creation will be transferred afterward to Roll20. Experienced and beginning gamers will quickly intuit the rules if they are not already familiar with them.

    Players can expect

    • Combat/Tactics: Medium
    • Roleplay: High
    • Puzzles: Low
    • Experience Level: None

    Player reviews (17)

    Find Pathfinder 1e Game Masters

    Check out some of our GMs
    See all

    Browse Games by System

    What's StartPlaying?

    Tabletop Roleplaying Games Run by Game Masters
    • Find a game to join solo or search for a professional game master for you and your friends/coworkers/family.
    • Book your session and wait for the Game Master to approve you.
    • If you don't have a blast with your first game, your next game is on us.