School For The Arcane Arts At NYU
Mage: The Awakening 2nd Edition on Roll20
Price per player-session
About the adventure
You've just finished unpacking your things in your new dorm. You've managed to tetris it all together well enough while keeping a single thing from passing into your roommate's part of the room. Except for the TV, of course, you both agreed that your TV was bigger and better and you should both share it. You've never had a roommate before, never been away from your parent's gaze and constant calls, never been free. But it's 8pm and Greg is nowhere to be found. Finally you open up his mini fridge to steal a bottle of cherry coke and you see a snow globe. A man is pounding on the inside of it screaming something but the sound doesn't reach you. You pick it up and see Greg's confused, horrified face. Reflected in the glass you see something else as well. Something behind you. Watching. This is a game of Mage The Awakening 2nd Edition. The game will take place in the city of Manhattan, as a group of newly awakened college students have to navigate through the mundane realities of college life as well as the complications of being shoved into the supernal world. The city is full of occult mysteries, and secrets about your characters, about the world, and about the nture of magic itself hide behind every corner, waiting to be shaken and absorbed. For learning and for POWER.
How to prepare
Skim the Mage book, you don't have to read the whole thing. I'm not a sadist.
What I provide
A deep love of urban fantasy.
The game contains the following themes and safety tools. The game is going to be a slow burn mystery story about college students discovering their magical powers and coming to terms with what that means and how it affects their lives. Themes on humanity, mystery, power, and corruption will all be very prevalent. The safety tool being used in this game is Lines and Veils.
Safety tools used
How will character creation work
Character creation will happen in a one on one call. Chronicles of Darkness is a little complex and we won't be using the mage template at first.
Players can expect
- Combat/Tactics: Low
- Roleplay: High
- Puzzles: Medium
- Experience Level: Open to all
Player reviews (12)
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