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Sailors on the Starless Sea

Sailors on the Starless Sea

Dungeon Crawl Classics on Zoom

Price per player-session
You will be charged when a session starts


  • Duration: 3 to 4 hours
  • Number of players: 2 to 6 players
  • Experience required: None
  • Price per player-session

    About the adventure

    Your village has been terrorized by Beastmen from the nearby Ruined Keep for too long. As the remaining population attempts to drink their worries away at the Broken Axe Tavern - a wave of inspiration washes over the meager villagers as they decide to form an angry mob and storm the Keep. Armed with little more than a pointy stick or a pet duck - most of them march to their doom, but for the special few who survive the night - GLORY AWAITS! - Each player runs a handful of "0 level" villagers. - Death comes quickly and mercilessly, but the mob has numbers on their side if they work together. - Explore the cursed Keep and what lies beneath. - Get a villager through to the end and they will truly have an epic tale to tell.

    Professional Game Master

    Bryan Smith


    4 years as a TTRPG player

    0 games hosted

    Brings virtual to the table

    Bryan Smith profile

    Additional Details

    How to prepare

    MIC (required) CAM (optional) -Don't need to know rules -Characters will be pre-generated and chosen at beginning of session (taking turns picking from a pool of characters) -Have your own Dice

    What I provide

    Virtual (Will include maps)

    Gameplay details

    --Heavy Exploration-- (Brave players may very well find a powerful artifact to replace their pointy stick, but cautious players will most likely be able to pluck that artifact off their body once they trigger a lethal trap) --Monsters WILL kill you-- (When one hit from a monster will kill you, you have to decide if you're going to run or mob the beast and try to take it out before it comes for you) --Creepy atmosphere-- (Body horror, surprising and deadly action, savage Beastmen, and a Dark Ritual. Absolutely understanding to dial back gore, just let me know)

    Content warnings


    Safety tools used


    How will character creation work

    Characters will be Level 0 characters (they're simple farmers and craftspeople) Characters will be selected from a randomly generated pool at the beginning of the session (the remaining residents of the village)

    Players can expect

    • Combat/Tactics: Medium
    • Roleplay: Medium
    • Puzzles: Low
    • Experience Level: None

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