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Roll for Shoes - Let's Improvise!

Roll for Shoes on Discord, Fantasy Grounds

Roll for Shoes

Discord

Fantasy Grounds

About the adventure

This super-simple microsystem is rules-lite and improv-heavy. You can do anything you want - as long as the dice are in your favor. Want to know if you remembered to put your shoes on this morning? Roll for it. Need to climb a wall? Roll for it. Think you're a wizard? Let's ask the dice... There's no "classes" or "levels", just skills. Easy to learn, easy to have fun, easy to end up laughing so hard you can't breathe. What will you be today?

Professional Game Master

Alyksandrei

she/her

8 Reviews

Neurodivergent
Women/Femme Identifying

10 years as a TTRPG player

4 years as a Game Master

71 games hosted

Brings Fantasy Grounds Ultimate License, many (hoping to soon be "all") D&D5e books (FG versions) to the table

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Alyksandrei profile

Additional Details

How to prepare

You will need the Fantasy Grounds Unity software, which is a free download available at https://www.fantasygrounds.com/home/FantasyGroundsUnity.php. You don't need to buy anything - I have the Ultimate license, which means my players only need the free Demo. Make sure you've installed and updated at least the day before your session. You will also need Discord, available at https://discord.com/download. It's possible to use the browser-based interface, but using the Desktop client is recommended. You can also use the mobile app if you prefer, but I do require the use of Push-To-Talk, which doesn't work as well on mobile devices (trust me, I've tried it and it's problematic). As we will be utilizing voice chat, you'll need some kind of microphone and either headphones or speakers (whatever is built-in on your device may be sufficient - it's what I started with). Video is optional - while it can help with non-verbal cues, I personally won't be using a camera and don't expect my players to. But you're more than welcome to share your video feed if you like. Make sure you have a dedicated, distraction-free space set aside for game sessions. Excessive background noise (and motion, if you're sharing video) is distracting, and constant interruptions by others at your end is, frankly, rude. I understand that you may have pets or family (particularly young children) who may need attention during a game session and occasionally, that’s fine, but we cannot have you constantly interrupted or distracted while we play or I may need to ask you to leave so the others can productively continue.

What I provide

I have an Ultimate license for Fantasy Grounds Unity (so you don't need to buy anything). I'm happy to teach new players and new-to-FG players.

Gameplay details

Gameplay: This game is almost exclusively roleplay, and very player-driven. Anything can happen, as long as the player can suggest it and the dice permit. Characters start with nothing more than a Name and very brief Description, such as "Nik the insatiably curious",. They have one skill, "Do Anything", at rating 1. Whenever the player wishes to do something - or establish some bit of lore or worldbuilding - they roll a number of six-sided dice (d6) equal to their skill rating (early on, just one die), opposed by the GM's roll. If you beat the GM's roll, you succeed at what you were attempting. Skills can be almost anything - Do Anything, Athletics, Magic, Remembering, "Am I there?", Son of a shoemaker, Arguing, Insulting Others, ... it just has to make sense in the context of what you were attempting, and be more specific than the skill you were using in the attempt. Content Warnings: I prefer to run a clean, family-friendly game (think PG-13-ish), but this doesn't mean I need you to clean up your language. It does mean that topics like torture and sexual violence are out of bounds, and that I won't be getting too graphic with descriptions of combat gore. Safety Tools: I will be using the X-Card style of safety tool so players can anonymously let the group know when things get uncomfortable or go past a boundary. This is good for in-game/in-character things as well as out-of-character stuff - sometimes it's not what's happening in the fiction that's the problem, but how the other players are behaving (been there, had that uncomfortable conversation). This means that when someone displays a card, especially the "Stop" card, everyone at the table needs to take a moment and think about what was going on that could have triggered the card. I will give an opportunity for the person who used the card to speak up if they want, but you're by no means required to say anything. No explanation is ever required. In addition, if you’d like safety tools or limits to be discussed up front, let me know either with a private message or just mention it in the group. I’ll stop and have everyone listen. Bottom line is that respectful behavior is required at all times. Disrespectful, hateful, hurtful language or behavior will not be tolerated and will be grounds for immediate removal.

Content warnings

    (none)

Safety tools used

    (none)

How will character creation work

Character creation is super-simple. You need a name and a brief description. "Nik, the insatiably curious", "Jessica, the greasemonkey", "Velyn, wizard extraordinaire", or anything else that seems to fit the mood of the group. Everything else is developed during play.

Players can expect

  • Combat/Tactics: Low
  • Roleplay: High
  • Puzzles: Medium
  • Experience Level: None

Player reviews (8)

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Roll for Shoes - Let's Improvise!

8 Reviews

Price per player-session
You will be charged when a session starts

$25.00

Information
  • Duration: 2 to 4 hours
  • Number of players: 2 to 6 players
  • Experience required: None
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