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Rise of the Kobold Gang! (lvl 5 One Shot)

145 Reviews

Rise of the Kobold Gang! (lvl 5 One Shot)

Dungeons & Dragons 5e on D&D Beyond, Discord, Roll20

Price per player-session
You will be charged when a session starts

$25.00

Information

  • Duration: 3 to 3.5 hours

  • Number of players: 2 to 6 players

  • Experience required: Open to all

Price per player-session
$25.00

About the adventure

After a successful adventure is time to get back to town for some comfy beds, warm baths, and cold ale. But the roads are not what you expect, they are Kobold roads, and the price to cross them is either gold or blood, how will you pay your toll? In this lvl 5 one shot you will have to uncover the mystery behind the suddenly bold kobold criminals and bring peace to a town under the tiny foot of kobold bullies.

Professional Game Master

GM Sebastian

he/him

145 Reviews

7 years as a TTRPG player

5 years as a Game Master

555 games hosted

Brings D&D Beyond, Roll 20, Discord to the table

GM Sebastian profile

Additional Details

How to prepare

Required: -A mic -Decent internet connection -Discord (Free) -Roll20 account (Free) -DnD Beyond account (Free) -Beyond 20 (Free DND Beyond browser extension) -A good attitude Optional -Experience -Video

What I provide

I bring complex maps, knowledge of the rules, and a deep desire to have a good time with like minded individuals.

Gameplay details

I will sent the Consent Checklist, discord invite, and D&D Beyond campaign link upon acceptance into the game so you and I can prepare for the adventure, feel free to reach out if you have any doubts.

Content warnings

    (none)

Safety tools used
  • Breaks
  • Monte Cook RPG Consent Checklist
  • X, N, and O Cards
How will character creation work

All WotC material is approved. Multiclassing and feats are accepted Free feat at level 1. Variant human and custom lineage are banned. Starting level is level 5. Ability scores are selected with standard array or point buy. Use starting items from your class. Each player has 6 points to use towards what magic items or additional starting gold it wants for their character. The points work as follows. - 1 point for a common magic item or 500 gold. - 3 points for an uncommon magic item - 5 points for a rare magic item You can also use gold to purchase items according to Sane Magic Item Prices. You are considered to have enough spell components to cast any spell that needs components with gold value, one time. You can use gold to buy more if you want, but some could be found during the adventure.

Players can expect

  • Combat/Tactics: High
  • Roleplay: Medium
  • Puzzles: Low
  • Experience Level: Open to all

Player reviews (145)

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