Vecna Eve of Ruin

Vecna Eve of Ruin

Dungeons & Dragons 5e on Microsoft Teams, Theater of the Mind, Fantasy Grounds

Price per player-session

You will be charged when a session starts

$250.00

Information

  • Duration: 3 to 3 hours

  • Number of players: 2 to 6 players

  • Experience required: Intermediate

Price per player-session
$250.00

About the adventure

As renowned heroes of Waterdeep, you’ve earned a reputation that precedes you. Lord Neverember, the ruler of the city-state of Neverwinter to the north, has reached out to Waterdeep’s open ruler, Laeral Silverhand, seeking a political favor. Laeral recognizes that Lord Neverember is a man of great pride, and understands that he would not seek assistance from a political adversary unless the matter was of utmost urgency. In response, she turns to Lord Sopsek Koth at the Thayan Guild of Trade, entrusting him with the task of assembling a team of mercenaries. These are not ordinary mercenaries, but individuals who can navigate the corridors of power with subtlety, and wield the most potent weapon of all - their cunning. Your mission, should you choose to accept it, is to uncover the issue that has unsettled Lord Neverember’s confidence and identify the root cause of the problem. This is a journey that will test your mettle, your wit, and your diplomatic skills. Are you ready to rise to the challenge?

DMs Guild Writer
Asian

3 years on StartPlaying

150 games hosted

Highly rated for: World Builder, Teacher, Creativity

Additional Details

How to prepare

You will need a good microphone and headset. • Provide an email address which will be used for invites and login. • Follow instructions in documentation. • Respond to the Teams Invite • Log on to the Wiki and read some lore. • Installing the VTT software is optional. • If new to D&D then just show up as an actor. • The DM will run your character sheet in the background. • Write a backstory for your character. We recommend 100 words minimum. More if you want. • Send your character sheet to the DM.

What I provide

• Fantasy Grounds Ultimate license • Syrinscape Supersyrin for sound effects included. • Campaign Wiki with over 200 entries and growing that you will refer to throughout the game. The following game books and lore books for the FORGOTTEN REALMS® and other settings are used in the creation of this campaign: • Dungeon Masters Guide (2014) • Players Handbook (2014) • Sword Coast Adventurers Guide (2015) • Volo’s Guide to Monsters (2016) • Xanathar’s Guide to Everything (2017) • Mordenkainen’s Tome of Foes (2018) • Acquisitions Inc. (2019) • Tasha’s Cauldron of Everything (2020) • FORGOTTEN REALMS® Campaign Setting (1987, 1993, 2001, 2008)  • The Savage Frontier (1988)  • Dreams of the Red Wizards (1998)  • The Bloodstone Lands (1989)  • FORGOTTEN REALMS® Adventures (1990) • The Shining South (1993)  • Faiths and Avatars (1996)  • Lords of Darkness (2001)  • Unapproachable East (2003)  • Shining South (2004)  • Lost Empires of Faerûn (2005)  • Power of Faerûn (2006)  • Dragons of Faerûn (2006)  • Supplemental resources not specific to FORGOTTEN REALMS® include  • Planescape Campaign Setting (1994)  • Manual of the Planes (1987, 2001, 2008)  • Stronghold Builder’s Guidebook (2002) 

Gameplay details

Experience the Ultimate Adventure with The Corporate DM Embarking on a journey in the Forgotten Realms is an exciting choice, but the quality of your adventure heavily depends on the Dungeon Master guiding you. Not all Dungeon Masters are created equal, and if you’re seeking the best, look no further than The Corporate DM. With 38 years of experience in Dungeons & Dragons and 37 years of immersion in the Forgotten Realms setting, The Corporate DM is not just a Dungeon Master, he’s a master of the Forgotten Realms. His extensive knowledge encompasses every corner of the world, every legend and lore, every secret and mystery. What sets The Corporate DM apart is his status as a Legend of the Realms supporter of Ed Greenwood, the creator of the Forgotten Realms and Baldur’s Gate. This unique position grants him access to exclusive insights and information from Mr. Greenwood himself, through monthly video calls and other channels. He can share with you the behind-the-scenes stories, the hidden connections, and the future of the setting that no other Dungeon Master on StartPlaying.games can offer. The Corporate DM will transform your journey across the continent of Faerûn into an immersive and unforgettable experience, brimming with surprises, twists, and revelations. Don’t settle for less than the best. Hire The Corporate DM today and prepare yourself for the ultimate adventure in the Forgotten Realms. Your epic journey awaits! What you get: DM EXPERIENCE • DM with over 38 years playing and 37 years refereeing games starting with the B/X set up to 5th Edition. • 37 years of experience with the FORGOTTEN REALMS® setting including novels, video games, and comics. • DM with access to monthly video calls with Ed Greenwood himself. • A canon historical experience in Faerûn based on classic publications. • A modern experience in Faerûn updated from Ed Greenwood’s blog and Twitter posts as he continues to develop the lore of the realms. • Adventure and Intrigue set in the land created by Ed Greenwood and R.A. Salvatore. CONTENT • Story focused role play and exploration. • Spy/Thriller/Intrigue/Investigative stories. • Build and operate castles, wizard towers, temples, and taverns in a Kingmaker style campaign. • Low violence with a pacifist path option. • Recorded actual play available for you to stream (limitations apply) • Written short story Replay included online (limitations apply) TECHNICAL: • Your choice of theater of the mind or Fantasy Grounds Virtual Table Top. • Custom maps made in Campaign Cartographer. • Sound effects provided by Syrinscape. CONTENT WARNINGS: The Forgotten Realms has been captivating audiences since 1967, predating the publication of D&D by 7 years. With over 400 novels, comics, and short stories published in this setting, the range of content and stories is vast and varied. Given the expansive history of the Forgotten Realms, spanning 57 years and over 400 publications, we acknowledge the potential for a wide array of content. As part of our commitment to ensuring a safe and enjoyable gaming experience for all players, we proactively consider all possible content warnings. This approach reflects our dedication to respecting the diverse experiences and sensitivities of our players. Above all, we hold a deep respect for the lore of the Forgotten Realms. We prioritize staying true to its fiction over generic or inaccurate D&D content. Our love for this setting and adherence to its canon lore ensures an authentic and immersive adventure for our players. Your true journey in the Forgotten Realms begins now!

Content warnings

    (none)

Safety tools used
  • Open Door
How will character creation work

Self-Directed character creation or Choose a pregen character. Send a D&D Beyond Link or a PDF/DOCX of your sheet. If you require assistance or would rather work directly with the DM please let your host know. • Choose Options From: • Sword Coast Adventurers Guide. • Players Handbook. • Level 7 with 19,000 GP to start • Reservations less than 24 hours before start time require pregen characters.

Players can expect

  • Combat/Tactics: Medium
  • Roleplay: High
  • Puzzles: Medium
  • Experience Level: Intermediate

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