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Red Hand of Doom

Red Hand of Doom

Dungeons & Dragons 5e on Roll20

Price per player-session
You will be charged when a session starts



  • Duration: 4 to 4 hours

  • Number of players: 2 to 6 players

  • Experience required: Intermediate

Price per player-session

About the adventure

The Wyrmsmoke Mountains shook with the thunder of ten thousand screaming hobgoblin soldiers. From the phalanx emerged a single champion. One by one the tribes fell silent as the warlord rose up, red scales gleaming along his shoulders, horns swept back from his head. A hundred bright yellow banners stood beneath him, each marked with a great red hand. He stood upon a precipice and raised his arms. “I am Azarr Kul, Son of the Dragon!” the warlord bellowed. “Hear me! Tomorrow we march to war!” Red Hand of Doom is a Dungeons & Dragons adventure designed for characters beginning at 5th level and ending around 10-11. Confronted with the relentless advance of Azurr Kul’s horde, the characters must undertake vital missions to influence the outcome of the war. Can they shatter the armies of the enemy, or will Azarr Kul’s dreams rain destruction upon the human lands? This scenario was originally published for D&D3.5, but I have converted it to 5th Edition in Roll20.

Professional Game Master


30 years as a TTRPG player

0 games hosted

Brings For D&D on Roll20: most published creature content as well as several modules. Additionally, all the 5e books. For Torg Eternity, all the backer products with 90% already built in Roll20. to the table

Rod profile

Additional Details

How to prepare

I can help anyone building their PC on Roll20 if they are not proficient with the platform. If you have art for your PC, I'll get you to send to me via Discord or email to create the token.

What I provide

I have a Zoom license and will provide a link via Roll20 handout.

Gameplay details

About your GM… I have been GMing off and on (mostly on) for over 25 years. I have probably run more D&D (3.5 and 5e combined) than anything else, with Dresden Files RPG (and other FATE games) coming in second. I am also familiar with D&D 4E and remember parts of 2nd edition AD&D. I do NOT subscribe to the thought that any single system is the best system. Instead, I believe one should match the system and the setting together.

Content warnings


Safety tools used
  • Session 0
How will character creation work

PC Creation can take place before the game, but it is always wise to consider changes during the Session 0. Link to the PC Creation rules:

Players can expect

  • Combat/Tactics: Medium
  • Roleplay: Medium
  • Puzzles: Low
  • Experience Level: Intermediate

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