Prisoner 13: A Day in a Cold Hell

Prisoner 13: A Day in a Cold Hell

Dungeons & Dragons 5e on Discord, D&D Beyond, Owlbear Rodeo

Price per player-session

You will be charged when a session starts



  • Duration: 2 to 6 hours

  • Number of players: 2 to 6 players

  • Experience required: Beginner

Price per player-session

About the adventure

On the world of Toril, in the frozen reaches north of the Sword Coast, lies an impenetrable fortress built to house the region’s most dangerous criminals. One of this prison’s earliest inmates, a dwarf known as Prisoner 13, spends her days in seeming quiet and solitude while secretly pulling the strings of a spy network that spans much of the continent. She holds the key to a treasure she stole from a dwarf clan. In this heist, the characters must infiltrate the prison, retrieve the key from Prisoner 13 (found in a tattoo on her hand), and return the key to Varrin Axebreaker, the dwarf who hired them. This introduction adventure brings players into the heist of the century, an Oceans 11esque affair known as "The Keys to the Golden Vault"

1 year on StartPlaying

18 games hosted

Highly rated for: Creativity, Inclusive, Voices

Additional Details

How to prepare

Players should prepare a level 1 character and their motivations ahead of time. Players should also have a discord account, a DND beyond free account, and access to the internet. A mic is a must.

What I provide

music, art, and maps

Gameplay details

This is a heist and jailbreak scenario. Good aligned paladins need not apply.

Content warnings


Safety tools used
  • Session 0
  • X, N, and O Cards
How will character creation work

Character creation should create level 1 characters before the game, though session zero will allow any cross contamination to be resolved and characters to be finalized.

Players can expect

  • Combat/Tactics: High
  • Roleplay: High
  • Puzzles: Medium
  • Experience Level: Beginner

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