Dungeons & Dragons 5e | Peril in the Pirate Principalities
Dungeons & Dragons 5e on Roll20, Discord
Peril in the Pirate Principalities is a home-brewed D&D 5E adventure set in the Lhazaar Principalities on the continent of Khorvaire in Eberron. Shortly after settling in to some form of normalcy after regaining their i...
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How to prepare
Players need to have a free account with Roll20 and Discord. Other than that, I can talk you through character generation and help with the rules if you need me to.
What I provide
I will be giving players their own Roll20 tokens, and players can supply me with pictures for that if they want to. Maps will be provided on Roll20.
What else should you know
Make sure to have a decent internet connection.
Peril in the Pirate Principalities is a fast-paced game filled with action but with plenty of opportunities for role-play. From working with the resistance against a powerful oligarchy intent on control of the principalities to high-fantasy side-quests, the party will need to have their wits about them to thrive in this environment. There is plenty of combat, but also down time to explore the world and rest your character. Mechanics are generally RAW, but the 'Rule of Cool' -- provided the intent is close to RAW, supersedes all. Players start at level 1 and the campaign is projected to run to about levels 7 to 9, depending on party play.
How Will Character Creation Work
Character creation will be on Roll20. You can either create your own, or choose from a list of pre-generated characters. I will be on hand to help should you require it.
Players can expect