Pathfinder Final Fantasy: Calamity of the Sky
Pathfinder 1e, Homebrew Game on Roll20
About the adventure
This game is played using the Final Fantasy d20 Homebrew of Pathfinder, meaning alternate rules and different takes on classes. Read up on the homebrew here: https://www.finalfantasyd20.com/ Sin has emerged once more, signalling the end of the Calm. Summoners and Guardians all over Spira begin to gather, hoping to save their world from the living incarnation of divine retribution. Some of you may choose to become Summoners, willing to sacrifice your lives to get rid of this monstrous behemoth while others will become their Guardians, using anything in their power to keep the Summoner safe until the end. The Summoner will need all the help they can get, along the pilgrimage you'll battle all kinds of foes. From the Sinspawn, living pieces of Sin's body looking to cause more suffering, the Al Bhed looking to stop the journey altogether, or the numerous and dangerous beasts that stalk the roads you'll travel, only the very best can survive until the end and bring the next Calm. Will you be a part of it?
How to prepare
Brush up on your Job and alternate rules here: https://www.finalfantasyd20.com/ Aside from that, make certain you have a roll20 account and Discord. Make certain your connection is sound and you have a decent quality microphone.
What I provide
I would love to do line art of the post game party.
Like the game it is based on, this session will have plenty of combat with dangerous adversaries. Exploration and puzzle solving will also feature prominently, but expect a majority of the games to be Roleplay and Combat. It is highly encouraged to build for character first and efficiency second, but it is not a hard rule. Players new to Pathfinder or Final Fantasy d20 are welcome, I have no problem at all explaining the game or assisting in character creation. Pathfinder characters gain many special abilities and features as they level up based on the class they select. You'll build in power as the campaign moves forward.
- Alcohol use
- Drug use
Safety tools used
- Session 0
How will character creation work
Characters will start at Level 1, unless a player joins mid-campaign. They will join at the party's current level. I will be present for character creation, either so I can help, get a feel for the character you're playing, or both. The more I know about your character, the easier I can integrate their story into the main plotline.
Players can expect
- Combat/Tactics: High
- Roleplay: High
- Puzzles: Medium
- Experience Level: None
Player reviews (13)
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