Ongoing Campaign: Descent Into Avernus
Dungeons & Dragons 5e on Roll20
Price per player-session
Duration: 3.5 to 5 hours
Number of players: 2 to 6 players
Experience required: Intermediate
About the adventure
Start off in the scum pit of the Sword Coast, the coastal city of Baldur's Gate. A rough trash heap of a place becoming overcrowded as refugees from a neighboring city, Elturel, come clamoring at the gates. The rival religious city now is just a hole in the ground as it has been dragged down into Avernus, the first level of Hell. Baldur's Gate might be next. Explore and learn the vile secrets, make questionable dealings, make your way into hell and back and maybe give and take a few souls with you. In this Mad Max apocalyptic style campaign you will suffer and climb on the shoulders of devils and demons in order to do what is right or to get right the hell out.
How to prepare
Please make a Roll20 account if you have not as I will need your email to add you in. Contact me for any questions. As you probably already know, you will need a mic and camera is recommended, but purely optional based on your comfort. Please have your character made prior to game by contacting me and us working on it together or on your own.
What I provide
The game is fully digital, screenshots are permitted.
Dark and horrific themes. Graphic details and possibly dark triggering events. With warning, I will do my best to provide atmosphere with no harm. Please be open about what you like and cannot handle and I will be receptive and adaptive as such.
Safety tools used
How will character creation work
You will be a level 1 adventurer using only Wizards of the Coast published 5e materials (please no UA). Please have character ready by session, I am open for any communication for context or to spin ideas! We can always meet via discord for a group, or personal session 0, which I do not charge for.
Players can expect
- Combat/Tactics: Medium
- Roleplay: Medium
- Puzzles: Low
- Experience Level: Intermediate
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