Obsidian Shards: Voices of Imiriel Campaign
Dungeons & Dragons 5e on Discord, Fantasy Grounds
About the adventure
In the wake of the Shardstorm, the world has changed. All across the lands, large Shards of obsidian have grown up out of the ground, creating rifts in the fabric of reality. From some, dark and strange creatures have emerged; others appear to be portals to distant lands, far away realms, and even other realities. Sages and scholars have begun to study the shards, and they have their work cut out for them. Lady Imiriel, a well-known and respected leader among the wisefolk, has assembled a group of adventurers to assist her with defending civilization against the creatures that have emerged from some of the shards, as well as to gather information about the various shards and where they seem to lead. Based in the ancient and majestic metropolis of Kalumnoir, adventurers explore the city and the world in an effort to further their mission. Will Lady Imiriel's faith in these greenhorn adventurers be proven a mistake, or will they begin their journey towards becoming heroes of the realm?
How to prepare
Prior to play, you'll want to have both Fantasy Grounds Unity (the Free DEMO version is fine) and Discord installed on your devices. If you've not used these services before, don't worry! Newbies are more than welcome, and I try to make myself available to anyone ahead of time who needs technical assistance.
What I provide
I bring the story and all of the maps/mechanical necessities. I also provide access to a shared DnDBeyond campaign containing all of the character creation options.
GAMEPLAY: Over the course of the campaign, players will experience a rough balance between combat, exploration, and roleplaying, though specific sessions may focus largely (or sometimes entirely) on one aspect of the game. SAFETY TOOLS: Lines and veils are used to set boundaries on content in a game. Lines are hard limits on content, things that the GM or the players don’t want to engage in. Setting up a line means that content won’t show up in the game at all. Veils are soft limits, things that are ok “behind a curtain” or when they “cut-to-black.” Setting up a veil means that the content might be in the game but not spotlighted or described in great detail. Lines and veils can be adjusted as needed throughout the game. I will discuss lines and veils with players prior to our first session together.
Safety tools used
- Lines and Veils
- Monte Cook RPG Consent Checklist
- X, N, and O Cards
How will character creation work
This adventure is designed for characters who have been through the Introduction to Obsidian Shards: Shardstorm adventure. If you haven't played in that adventure, you can still create a character of 2nd level ahead of time. Character creation should be done either in DnDBeyond or Fantasy Grounds. Players will be given a link to join my DnDBeyond campaign, which will give them access to all of the published Dungeons & Dragons character options.
Players can expect
- Combat/Tactics: Medium
- Roleplay: Medium
- Puzzles: Medium
- Experience Level: Beginner
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