Obsidian Shards: Kalumnoir Unaligned Campaign

Obsidian Shards: Kalumnoir Unaligned Campaign

Dungeons & Dragons 5e on Discord, Fantasy Grounds

Price per player-session

You will be charged when a session starts

$40.00

Information

  • Duration: 3.5 to 4 hours

  • Number of players: 2 to 6 players

  • Experience required: Beginner

Price per player-session
$40.00

About the adventure

In the wake of the Shardstorm, the world has changed. All across the lands, large Shards of obsidian have grown up out of the ground, creating rifts in the fabric of reality. From some, dark and strange creatures have emerged; others appear to be portals to distant lands, far away realms, and even other realities. The unaligned adventurer in the ancient city of Kalumnoir seems many opportunities in the wake of the Shardstorm. From rescuing outlying communities from terrible evils unleased through the obsidian shards to gaining immeasurable wealth defeating invaders from other realities to exploring the planes and the multiverse, the options are nearly limitless. Your band of unaligned adventurers is not beholden to any of the various nobles and and guilds of the City. Instead, you forge your own way in this brave new world, spurred on by your own innate desires.

3 years on StartPlaying

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Highly rated for: Teacher, Knows the Rules, Inclusive

Average response time: Under 1 hour

Response rate: 100%

Additional Details

How to prepare

Prior to play, you'll want to have both Fantasy Grounds Unity (the Free DEMO version is fine) and Discord installed on your devices. If you've not used these services before, don't worry! Newbies are more than welcome, and I try to make myself available to anyone ahead of time who needs technical assistance.

What I provide

I bring the story and all of the maps/mechanical necessities. I also provide access to a shared DnDBeyond campaign containing all of the character creation options.

Gameplay details

GAMEPLAY: Over the course of the campaign, players will experience a rough balance between combat, exploration, and roleplaying, though specific sessions may focus largely (or sometimes entirely) on one aspect of the game. SAFETY TOOLS: Lines and veils are used to set boundaries on content in a game. Lines are hard limits on content, things that the GM or the players don’t want to engage in. Setting up a line means that content won’t show up in the game at all. Veils are soft limits, things that are ok “behind a curtain” or when they “cut-to-black.” Setting up a veil means that the content might be in the game but not spotlighted or described in great detail. Lines and veils can be adjusted as needed throughout the game. I will discuss lines and veils with players prior to our first session together.

Content warnings

    (none)

Safety tools used
  • Lines and Veils
  • Monte Cook RPG Consent Checklist
  • Session 0
  • X, N, and O Cards
How will character creation work

This adventure is designed for characters who have been through the Introduction to Obsidian Shards: Shardstorm adventure. If you haven't played in that adventure, you can still create a character of 3nd level ahead of time. Character creation should be done either in DnDBeyond or Fantasy Grounds. Players will be given a link to join my DnDBeyond campaign, which will give them access to all of the published Dungeons & Dragons character options. Please be sure to check the Prep Materials after you sign up for more details about character creation, as well as links to my DnDBeyond campaign and the Discord server that we'll use for chat and voice during our sessions.

Players can expect

  • Combat/Tactics: Medium
  • Roleplay: Medium
  • Puzzles: Medium
  • Experience Level: Beginner

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