Numenera: The Iron Storm (PbP Campaign)

Numenera: The Iron Storm (PbP Campaign)

Numenera, Cypher Systems on Text/Play by Post, Discord, Roll20

Price per player-session

You will be charged when a session starts

$20.00

Information

  • Duration: 1 to 40 hours

  • Number of players: 2 to 6 players

  • Experience required: Beginner

Price per player-session
$20.00

About the adventure

"I observed from Yrkallak Tower and discerned the red an orange cloud cross far territories. With my spyglass I gaze formation of a hill with my spyglass, which it was no there before. Polyp framed trees rose at the top of the hill which moments after shaked and died. Farming lands which they were near would be transformed in a chaotic mixture of glass, greenish vapour and writhing snakes. An aneen tried escape from the Iron Wind which was bring closer. Its legs became tiny beating winds and fell to the ground. From its back sprouted thousand insect legs, but its head changed to copper." THERE HAVE BEEN EIGHT PREVIOUS WORLDS. Each world stretched across vast millennia of time. Each played host to a race whose civilizations rose to supremacy but eventually died or scattered, disappeared or transcended. During the time each world flourished, those that ruled it spoke to the stars, reengineered their physical bodies, and mastered form and essence, all in their own unique ways. Each left behind remnants. The people of the new world—the Ninth World—sometimes call these remnants magic, and who are we to say they’re wrong? But most give a unique name to the legacies of the nigh-unimaginable past. They call them... NUMENERA This is an asynchronous Play-by-Post Campaign. Players will utilize Discord channels for both in-character and out-of-character responses and will use Roll20 for tracking meta-game elements such as maintaining the character sheet and rolling dice and such.

1 year on StartPlaying

97 games hosted

Highly rated for: Creativity, Storytelling, Sets the Mood

Additional Details

How to prepare

You will need logins for Discord (for the bulk of communications for play) and Roll20 (for character sheet usage and tracking rolls). During the Session Zero time period which will last until we obtain at least three players, fees will be set to $0. That time will be utilized for character creation.

What I provide

a bundle of holdings worth of goodness from Monte Cook Games and many other resources...

Gameplay details

Session Zero is for character creation and reviewing campaign themes and can be separate Voice meetings with each Player in Discord as needed. Players will be expected to respond in a timely but reasonable manner. Combat and social encounters will obviously be micromanaged by the GM to some extent if a player cannot respond in a timely manner with sufficient notice. Players will be charged weekly but no charge will accrue if a Player requires an extended absence and is able to provide fair reasonable notice (based on the circumstances of course --- emergencies happen). Roll20 will not be used for tactical movement or such (although will be used for some visual aids but the majority of those will be through Discord). Think of Discord as being your "in-character" narrative responses and Roll20 as being your character sheet and dice rolls. In Roll20, you roll the dice for your attack ("roll 1d20") but in Discord you "fire your gravity wand at the monster's torso after he lunged at you".

Content warnings

    (none)

Safety tools used
  • Aftercare
  • Breaks
  • Debriefing
  • Open Door
  • Session 0
  • X, N, and O Cards
How will character creation work

You will need logins for Discord (for the bulk of communications for play) and Roll20 (for character sheet usage and tracking rolls). During the Session Zero time period which will last until we obtain at least three players, fees will be set to $0. That time will be utilized for character creation.

Players can expect

  • Combat/Tactics: Low
  • Roleplay: High
  • Puzzles: Medium
  • Experience Level: Beginner

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